Follow-up Comment #4, bug #21576 (project freeciv):
chris@leo:/usr/local/share/freeciv$ ls -l multiplayer
multiplayer/ multiplayer.serv
chris@leo:/usr/local/share/freeciv$ ls -l multiplayer*
-rw-r--r-- 1 root staff 131 1. Feb 19:40 multiplayer.serv
multiplayer:
insgesamt 264
-rw-r--r-- 1 root staff 1223 1. Feb 19:40 ai_effects.ruleset
-rw-r--r-- 1 root staff 41084 1. Feb 19:40 buildings.ruleset
-rw-r--r-- 1 root staff 6590 1. Feb 19:40 cities.ruleset
-rw-r--r-- 1 root staff 5921 16. Okt 2011 default.lua
-rw-r--r-- 1 root staff 48184 1. Feb 19:40 effects.ruleset
-rw-r--r-- 1 root staff 12375 1. Feb 19:40 game.ruleset
-rw-r--r-- 1 root staff 6824 1. Feb 19:40 governments.ruleset
-rw-r--r-- 1 root staff 720 31. Jan 18:33 nations.ruleset
-rw-r--r-- 1 root staff 1583 1. Feb 19:40 script.lua
-rw-r--r-- 1 root staff 17825 1. Feb 19:40 techs.ruleset
-rw-r--r-- 1 root staff 33742 1. Feb 19:40 terrain.ruleset
-rw-r--r-- 1 root staff 64845 1. Feb 19:40 units.ruleset
chris@leo:/usr/local/share/freeciv$
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