Follow-up Comment #4, bug #21576 (project freeciv):

chris@leo:/usr/local/share/freeciv$ ls -l multiplayer
multiplayer/      multiplayer.serv  
chris@leo:/usr/local/share/freeciv$ ls -l multiplayer*
-rw-r--r-- 1 root staff  131  1. Feb 19:40 multiplayer.serv

multiplayer:
insgesamt 264
-rw-r--r-- 1 root staff  1223  1. Feb 19:40 ai_effects.ruleset
-rw-r--r-- 1 root staff 41084  1. Feb 19:40 buildings.ruleset
-rw-r--r-- 1 root staff  6590  1. Feb 19:40 cities.ruleset
-rw-r--r-- 1 root staff  5921 16. Okt 2011  default.lua
-rw-r--r-- 1 root staff 48184  1. Feb 19:40 effects.ruleset
-rw-r--r-- 1 root staff 12375  1. Feb 19:40 game.ruleset
-rw-r--r-- 1 root staff  6824  1. Feb 19:40 governments.ruleset
-rw-r--r-- 1 root staff   720 31. Jan 18:33 nations.ruleset
-rw-r--r-- 1 root staff  1583  1. Feb 19:40 script.lua
-rw-r--r-- 1 root staff 17825  1. Feb 19:40 techs.ruleset
-rw-r--r-- 1 root staff 33742  1. Feb 19:40 terrain.ruleset
-rw-r--r-- 1 root staff 64845  1. Feb 19:40 units.ruleset
chris@leo:/usr/local/share/freeciv$ 


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  <http://gna.org/bugs/?21576>

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