Follow-up Comment #4, bug #21901 (project freeciv): > A better patch would refuse to spawn sea_barbarians if there > were no possible nations for them to play.
That was jus t a quick fix to one of the bugs (currently is_playable has no effect) In total there should be 3 things done: - Prevent taking nation that is not is_playable - Ruleset sanity check should make sure there is at least 1 not is_playable nation of each barbarian type - Handle the error that no nation is found to create the barbarian (in theory assert would be enough with the above fix) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21901> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev