Follow-up Comment #3, bug #21932 (project freeciv):

The file seems to be loaded this time.
>"I don't think tech loss can affect the ability of extant units to move"

I you want to test this - look at the nukes movement points before and after
pressing turn done.

The ruleset is civ2civ3 with techloss artificially created using the editor. 


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to