Follow-up Comment #5, bug #21932 (project freeciv):

Yes - the same effect is seen with unitwaittime - self destruction of your own
city. I have posted a second bug report for this new error. See bug #21934:

Perhaps this bug report would be better discussing why after techloss the nuke
retains its movement points until turn done is pressed.


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to