Follow-up Comment #5, bug #21932 (project freeciv):
Yes - the same effect is seen with unitwaittime - self destruction of your own
city. I have posted a second bug report for this new error. See bug #21934:
Perhaps this bug report would be better discussing why after techloss the nuke
retains its movement points until turn done is pressed.
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list