Follow-up Comment #24, bug #22180 (project freeciv):

I have created a patch which I'm currently running on the Freeciv-web server,
and it seems to have stopped all the segmentation-faults. It checks if
plr->ai_common.traits is NULL. I'm not sure if it is the perfect solution, but
it seems to solve the crashes at least.
Here's the patch:
https://github.com/freeciv/freeciv-web/blob/master/freeciv/patches/ai_traits_crash.patch

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