Follow-up Comment #11, patch #4936 (project freeciv):
I checked the 2nd patch, and everything looks right. You added many info that
was really needed to learn to play.
Only a few comments about governments:
- Typo error, missing an "is":
"Fundamentalism a good government for maximizing gold"
- The help of republic/democracy is not accurate: "Every land tile worked by a
city produces 1 extra trade point".
Actually, it should be like classic rules, only tiles already producing trade
(same than celebration).
- The help for anarchy and fundamentlism should change for v2.6 (just a
reminder, because I forgot to document that patch #5592 also affects to
anarchy).
Current anarchy help is correct for 2.5: "Half of the trade income is simply
lost to your economy..."
- Do you think we should make that Trade tech does not affect to Communism and
Federation at all, in order to simplify the help?
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