Yesterday I've found another related thing: while trying to test my
soundcard with several games, I discovered, that "Civilization" has
quite the same issue with FreeDOS: when ran under configuration
"JEMMEX + 4DOS" it works very slowly (I'm using Sempron 2 GHz as CPU),
playing the background music at about half a speed, and playing its
animations so slowly, like it were run on 386SX16 or so. When switched
to "XMGR + COMMAND.COM", it's playing the music quite normally, and
the game animations (moving "unit icons" from tile to tile etc.) are
fast, as can be expected while using 2 GHz CPU.

I've got a feeling, there is something worthy a fix.

Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
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