Hi, On Sat, Sep 15, 2012 at 11:19 AM, Louis Santillan <[email protected]> wrote: > I tried 64MB & 32MB. The game still sees 0K EMS. Mem/c also reports 0K > available via Int 15h which seems odd.
Ignore MEM, it often reports wrong numbers on things other than conventional memory. Dunno exactly what to tell you. Try 16 MB RAM. Try manually loading JEMMEX from cmdline (e.g. "JEMMEX X=TEST I=TEST LOAD"). Which VirtualBox are you using? Atop Windows, I presume? Is VT-X enabled? Honestly, I hate to say it, but VirtualBox (without VT-X) is buggy and slow, so it's semi-useless for DOS stuff. I was using it yesterday on my laptop, and it was painful. I don't blame them, it's hard work, but it's still frustrating for an end user. It actually seemed that 32-bit pmode stuff was much slower than (presumably easier to emulate) 16-bit real mode stuff. You'll have to tweak a lot to try. Unfortunately none of us has that particular game, so we can't test for you. Try creating a minimal CONFIG.SYS + AUTOEXEC.BAT to minimize chances that other stuff is interfering. You might just be better off running DOSBox, which is specifically meant for games. It's certainly easier to setup. http://www.dosbox.com/comp_list.php?showID=1882&letter=F According to that page, this game seems to be working (says Lucasfr) in DOSBox. ------------------------------------------------------------------------------ How fast is your code? 3 out of 4 devs don\\\'t know how their code performs in production. Find out how slow your code is with AppDynamics Lite. http://ad.doubleclick.net/clk;262219672;13503038;z? http://info.appdynamics.com/FreeJavaPerformanceDownload.html _______________________________________________ Freedos-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freedos-user
