How to build the FreeType library in 64-bit ? I've applied the above patch but there is no lib64/ directory.
> Another issue: I think `base' and `test' must be reversed, at least in > `runme.sh': `base' is the old, previous version and `test' the current > one... Yeah, the actual usage is like this. For now as the older version has errors,So I put this (old version) as test. > Rendering modes should be names, not numbers – please adjust your > `sprite' program accordingly. What should be the names for the LCD rendering modes ? On Sun, Aug 6, 2017 at 2:26 AM, Werner LEMBERG <w...@gnu.org> wrote: > > >> To summarize: `sprite' compiles file, it generates an HTML file but > >> no images (yet). > > > > I've used the same version (2.6.5) and also the same arguments. > > For me it loaded 95 images in the ./images folder. > > Tried again from scratch, to no avail. Strange. Attached is my log > file. I've simply unpacked `freetype-2.6.5.tar.gz' in `/home/wl', > checked out the `kushal-work' branch in > `/home/wl/git/freetype/freetype2.kushal', applied the patch from my > previous e-mail, changed into the `test/make_png' directory and called > > sh runme.sh /home/wl/freetype-2.6.5 test.ttf 20 1 &> log > > Attached is the log file. > > I'm quite sure if `sprite' would be more verbose, the problem could be > identified more rapidly... > > > Werner >
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