How to build the FreeType library in 64-bit ?
I've applied the above patch but there is no lib64/ directory.

> Another issue: I think `base' and `test' must be reversed, at least in
> `runme.sh': `base' is the old, previous version and `test' the current
> one...

Yeah, the actual usage is like this.
For now as the older version has errors,So I put this (old version) as
test.

>  Rendering modes should be names, not numbers – please adjust your
>  `sprite' program accordingly.

What should be the names for the LCD rendering modes ?

On Sun, Aug 6, 2017 at 2:26 AM, Werner LEMBERG <w...@gnu.org> wrote:

>
> >> To summarize: `sprite' compiles file, it generates an HTML file but
> >> no images (yet).
> >
> > I've used the same version (2.6.5) and also the same arguments.
> > For me it loaded 95 images in the ./images folder.
>
> Tried again from scratch, to no avail.  Strange.  Attached is my log
> file.  I've simply unpacked `freetype-2.6.5.tar.gz' in `/home/wl',
> checked out the `kushal-work' branch in
> `/home/wl/git/freetype/freetype2.kushal', applied the patch from my
> previous e-mail, changed into the `test/make_png' directory and called
>
>   sh runme.sh /home/wl/freetype-2.6.5 test.ttf 20 1 &> log
>
> Attached is the log file.
>
> I'm quite sure if `sprite' would be more verbose, the problem could be
> identified more rapidly...
>
>
>     Werner
>
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