> > . As a prerequisite (documented in the README) the user must compile > the `base' version of FreeType manually so that a DLL gets > created. This should *not* be handled automatically. And no need > to install them. > . Similarly, the `test' version of FreeType should be built with a > simple call to `make'. Again there should be no need to install > it. > . The user should then specify the `base' FreeType `.so' file using > a variable, say, `FREETYPE_BASE_DLL'.
After compiling both the libraries, I am doing this in objs/ folder. libtool --mode=install cp libfreetype.la /home/ksvsk/working-repo/tests/make_png/test/libfreetype.la And using the .so file generated in the test/ folder. Similarly doing this for the 'base' version as well. I am getting the correct result. Is this what is needed to be done ? On Tue, Aug 8, 2017 at 11:02 AM, Kushal K S V S <kkusha...@gmail.com> wrote: > How to build the FreeType library in 64-bit ? > I've applied the above patch but there is no lib64/ directory. > >> Another issue: I think `base' and `test' must be reversed, at least in >> `runme.sh': `base' is the old, previous version and `test' the current >> one... > > Yeah, the actual usage is like this. > For now as the older version has errors,So I put this (old version) as > test. > >> Rendering modes should be names, not numbers – please adjust your >> `sprite' program accordingly. > > What should be the names for the LCD rendering modes ? > > On Sun, Aug 6, 2017 at 2:26 AM, Werner LEMBERG <w...@gnu.org> wrote: > >> >> >> To summarize: `sprite' compiles file, it generates an HTML file but >> >> no images (yet). >> > >> > I've used the same version (2.6.5) and also the same arguments. >> > For me it loaded 95 images in the ./images folder. >> >> Tried again from scratch, to no avail. Strange. Attached is my log >> file. I've simply unpacked `freetype-2.6.5.tar.gz' in `/home/wl', >> checked out the `kushal-work' branch in >> `/home/wl/git/freetype/freetype2.kushal', applied the patch from my >> previous e-mail, changed into the `test/make_png' directory and called >> >> sh runme.sh /home/wl/freetype-2.6.5 test.ttf 20 1 &> log >> >> Attached is the log file. >> >> I'm quite sure if `sprite' would be more verbose, the problem could be >> identified more rapidly... >> >> >> Werner >> > >
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