Hi Dave,
Yes there are 360 degrees in a flat plane of space but there are 720 degrees 
in a three dimensional space.
So you could be moving at 45 degrees on a flat plane in your x and y access 
and also 180 degrees in the z access.
So I think Tom should re-write his Star Trek game with this added dimension 
added.
And to play the game you would need a 6 speaker setup with one on the floor 
and one over your head to here the above and below sounds.
Smiles,
Just kidding!
Phil


----- Original Message ----- 
From: "Dave" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, May 25, 2006 12:41 PM
Subject: Re: [Audyssey] the degree concept in trek 2000 and stc


> Hello,
>    Let me take a shot at explaining degrees. Think of it like this, your
> ship starts out in the center of a circle. Now that circle is divided both
> horizontally and vertically in the center so you have four areas of it, 
> your
> centerpoint is the place where those two lines come together. Now there 
> are
> 360 degrees in that circle and they're in little ticks around it. Ok, your
> in the center, ahead of you is zero, to the right is 90, behind you is 180
> and to the left is 270. Another way to think of this and tom correct me if
> i've got this map wrong is federation space is in this circle to the lower
> left 180 to 270 from you, cardassian space is 270 to 360, which puts it
> right above federation space. Klingon space is to the right of that, 0 to
> 90, and romulan territory is under that, 90 to 180. Now say you wanted to
> move to klingon space, assuming my approximation of all this is right
> anywhere from 0 to 90 and you'd hit klingon space, so i'll be conservative
> and say you set out from the centerpoint of this circle, note in stfc your
> not in the center your in federation space, on a course of 045, and you 
> hit
> contact with a klingon warship. He decloaks and attacks you from say let's
> make this simple and say 075 that means he's 30 degrees to the right of 
> your
> ship firing at you.
>    I hope i didn't just massively confuse someone and sorry for my bad
> descriptors and it's really hard to see this in my head and describe it
> without something to track on.
> HTH
> Dave.
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Ivan Fegundez" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> <[email protected]>
> Sent: Thursday, May 25, 2006 11:20 AM
> Subject: Re: [Audyssey] the degree concept in trek 2000 and stc
>
>
>> Uh, 379? What math teacher did you have? There is only 360 degrees in a
>> complete circle. Grin.
>>
>>
>> Ivan Fegundez wrote:
>>> Let's put it like this. I wood explain  it like this. When  you turn
>>> write,
>>> you're  degrees increeses. When you turn left, you're speed decreeses.
>>> there
>>> are 379 totel. Get it?
>>>
>>> Thanks
>>> Ivan owner-moderator for e-ray games mailing list.
>>> IF YOU HAVE not  joined my e-ray group, Join my group at:
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>>
>>
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