The Chaser is concerned with getting the quaffle and throwing it through the 
hoop at the end of the field, resulting in the scoring of 10 points.  The 
Seeker is concerned with catching the Golden Snitch which results in a 
scoring of 150 points.


----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, June 14, 2006 10:03 AM
Subject: Re: [Audyssey] Quiddich game for the blind.


> Yeah, it might be. I guess it all depends on what position you take up
> on the team. If you are a chaser you are going to concern yourself with
> getting the snitch.
> If you are a defensive roll you are going to be looking to beat the
> bludgers away.
> It would almost have to be multiplayer to be any serious fun. Otherwise
> the AI team is going to out smart you every turn.
>
>
>
> Charles Rivard wrote:
>> The thought has been passed from chaser to chaser in the past.  Gamers 
>> and
>> designers were discussing the feasability and the conclusion was that it
>> would be very difficult to create as well as to play.  Keeping track of 
>> the
>> bludgers, quaffle, and snitch, the players for both sides and where the
>> hoops are would be a lot of audible feedback to deal with.
>>
>
>
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