1. Do you want STFC 2.0 to be a turn based game as is, or would you like STFC 2 go real time where you command one starship, say Enterprise, and issue orders to your fleet? This would probably work similar to GTC where you give commands to your other ships, and they carry out your orders in real time... I would love a real time stfc style game!
2. The current STFC is based in the DS9 era. How would you feel about STFC 2 based on the TNG era of starships and enemies? I think I'd like to stay within the ds9 series. Foes seamed more difficult to beet. Also, I really like the defiant! 3. Do you want STFC 2 to feature different classes of starships, or have one single class of starship? I think different classes of ships would be fun, but I'd be fine with 1 class. 4. Currently STFC does not have any type of mines. Do you want STFC 2 to feature mines as a weapon? Yes, the minds that Rom helped to developed in ds9! 5. Several you have expressed dislike for the current sector location. Would you rather have the x/y coordinates read out like 50 90 or 85 22 rather than Sector A1 or E3? I think I'd like number based. 6. Some of you have requested the ability that each starship is equip with aft shields, port, starboard, bow shielding systems so that when a torpedo strike hits it damages the shields in one area which you may have to defend by transferring power from say from aft to bow or turn to allow the enemy hits to hit an area that is well shielded. I would like that especially in a real time situation. 6. In sTFC 1 there is only one class of Borg ship the Borg Cube. Would you like to see more classes of Borg ships such as Spheres, Scouts, Cubes, etc? Yes I would. 7. Are there any other special considerations you would like to make? I would like to see the ability for users to be able to create missions for STFC! Casey ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, December 13, 2006 8:49 PM Subject: [Audyssey] STFC 2.0 questionnaire. Hi all, There has already been some discussion about STFC 2.0 over the passed couple of days. Obviously, there are things that are missing from 1.0 such as a save game feature, bugs in the enemy AI, and other miner bugs here and there. However, to solve these issues I am placed in the position of rewriting the game from scratch. Since I really don't want to rewrite the game to fix miner issues I am wondering if we should make STFC something totally different from the original design concept. The following questions are here in hopes of flushing out what you, the STFC fans, want to see STFC 2 become. 1. Do you want STFC 2.0 to be a turn based game as is, or would you like STFC 2 go real time where you command one starship, say Enterprise, and issue orders to your fleet? This would probably work similar to GTC where you give commands to your other ships, and they carry out your orders in real time... 2. The current STFC is based in the DS9 era. How would you feel about STFC 2 based on the TNG era of starships and enemies? 3. Do you want STFC 2 to feature different classes of starships, or have one single class of starship? 4. Currently STFC does not have any type of mines. Do you want STFC 2 to feature mines as a weapon? 5. Several you have expressed dislike for the current sector location. Would you rather have the x/y coordinates read out like 50 90 or 85 22 rather than Sector A1 or E3? 6. Some of you have requested the ability that each starship is equip with aft shields, port, starboard, bow shielding systems so that when a torpedo strike hits it damages the shields in one area which you may have to defend by transferring power from say from aft to bow or turn to allow the enemy hits to hit an area that is well shielded. 6. In sTFC 1 there is only one class of Borg ship the Borg Cube. Would you like to see more classes of Borg ships such as Spheres, Scouts, Cubes, etc? 7. Are there any other special considerations you would like to make? Thanks. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
