Hi tom.
shades is indeed a good example, indeed from my perspective of mostly
playing low vision accessible mainstream games like megaman, turrican etc,
had shades not been of a comparable design standard I'd not likely have
played too many more. I in fact found! the page of games to play offline on
the whitestick site back in 2004 or so when i was trying out interactive
fiction games, brouser games like Sryth and the like, but none of the games
listed there interested me indeed I do confess that as I have something of a
prejudice of blind people and the often condescending attitude of various
organizations, I didn't particularly take to the idea until Bryan P
mentioned shades to me on the sryth forums and I tried it.
Had my fi9rst audio game experience been something simpler or less well
designed rather than something of that quality I'd have not likely had such
a good opinion of the hole field, and stuck to my low vision accessible
games which would've been a shame.
Beware the Grue!
Dark.
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