The behavior, positive or negative, is not a reflection on the group of game developers. It is a reflection on that one, and only that one, developer. If you have a bad experience with Bavisoft, that should in no way cause you to shy away from any other game developer. If I were to have a bad experience with Dell computer equipment, that should not deter me from buying a Mac because it is a computer.

--
If guns kill people, writing implements cause grammatical and spelling errors! ----- Original Message ----- From: "Cara Quinn" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, April 17, 2013 9:35 PM
Subject: Re: [Audyssey] BlindSoftware.com Is Closing


Hi Desiree,

thanks for your note!

I'm actually not sure we're differing here. :)

I agree with you and that's why I said people really need to make this worth a developer's time.

Which means; losing some of the entitlement attitude and taking more active roles in making audio games a more viable endeavor.

I also think that this is part of the reason why situations like yours have happened. By the way, I'm really sorry to hear this. It's horrible you had to deal with that sort of thing, and frankly, there's just no excuse for it… it gives developers a bad name and is just plain wrong…

I won't presume to know why a developer would not either deliver on a preorder or at the very least, not stay in touch with those whom have pre-ordered, but I will say that I think this would be a whole lot less likely to happen if audio game development were a much more stable field for people to get involved with and stay involved with.

Again, if we make it more enticing for developers, and good reputable ones, to keep at it, then I think we'd see this field actually becoming a field. :)

Thanks again Desiree, and I sure do hope you have the game that you paid for soon…

Thanks,

Cara :)
---
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On Apr 17, 2013, at 7:04 PM, Desiree Oudinot <[email protected]> wrote:

Hi Cara,
I'm not sure I agree with your assessment. In theory, it sounds nice,
but what I have noticed over the years, and this is coming from a
casual audio game player, not a developer, is that making audio games
is a pretty thankless job. Because of the smaller market, people tend
to want more while giving less. They complain about the prices of
games, and they complain about the simplicity of free games. they
expect developers to crank out a wide variety of stuff, but don't have
any idea how long it might take to program a well-crafted product.
I'm not saying that everyone is like this, and in some cases,
impatience and suspicion has been warranted, as with the case of
Bavisoft and the developer of Aeric the Cleric. I paid for the second
one over a year ago now, and have heard absolutely nothing about it.
needless to say, I'm a bit disgruntled about that. I shouldn't have
preordered it, but on the other hand, I'm sure a lot of people went
ahead and preordered it because it was such a neat concept. I know I
was very much looking forward to future developments, both of Aeric
and any other games he had in mind.
The problem here is that the audio games community has not always had
a great track record. It's been marred by so many disappointments and
pitfalls that people are hesitant to give to a developer until they've
proven themselves. Often, however, it's nearly impossible for a
developer to prove themselves since their potential customers
constantly hound them for details and release dates.
It's quite a catch 22, and not one that I can think of an easy solution for.

On 4/17/13, Cara Quinn <[email protected]> wrote:
HI Shaun and all;

This is my point for my earlier question this week about how much people
would be willing to pay for games.

If we as a community want games we need to make it worth someone's time
developing them. We need to offer a reason for people to stay with this.
People need to survive and really want to keep creating games for this
community otherwise game development will continue in this sort of
hap-hazard manner.

I know that people in this community may not always have the funds that a
sighted person has, and this can prompt a couple of responses.

• This may encourage people to get closer to the sighted world in order to
make a little extra money so they can afford games. Just like a sighted
person would. Just like an adult…

• Really learn the skills necessary to create games for this community,
yourself.

It's like planting trees in a way. :) if you lose some, then plant more to
make up for it. :)

If people cannot always provide incentive for developers to keep creating
for the community, then consider filling the void that occurs when said
developers leave.

It's really important for us to realize as a community, that blindness
doesn't need to, (and shouldn't) ever stop us. We are people with abilities.
It can be easy to get into the idea that one is disabled and can't do for
themselves so others need to pick up the slack.

it's important to see that we all have abilities which can not only help us
in the world, but can allow us to be active contributors to our own
community and the world in general.

This is true in all areas, even something which is sort of a niche like
audio games. -Know what I mean?…

Thanks so much for reading and have an awesome day / evening!…

Smiles,

Cara :)
---
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On Apr 17, 2013, at 5:53 PM, shaun everiss <[email protected]> wrote:

yeah I heard about that kelly.
its a real shame but oh well they havn't released a game in the last year
anyway.
saying that if blindgame industry is just a hobby then we could in deed be
facing something, ie if we actually got real lives, the industry will die.
its probably not going to come to that but it makes you realise how fragile
things are.
bsc was one of the core companies or at least the companies I'd class as
being in there first.
one of the first and longest at any rate.
I am not sure if I will be buying this or not, I was going to get entombed
but hmmm will have to think about this.
to bad if you loose  your coppies of your ordered stuff hopefully later on
it can all be hosted.

At 03:40 AM 4/18/2013, you wrote:
Hi,

I apologize if this has already been posted to the list. I just read a
blog entry on www.blindsoftware.com that they're closing on May 15, and
that they're offering a package where you can buy pretty much everything
they've produced, along with bonus items including an unlock code
generator, for $75. Once they're closed, you won't be able to get their
games or products anymore, or any unlock codes.

Hope this helps.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website (KJS Productions): www.kjsproductions.com


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