I do see your point, but I wonder if this is all exaggerated because the blind community is smaller. We have this list, the Audiogames forum, and maybe a couple of other specialized online communities such as the zone and Klango where games are discussed. So when 20 people gang up on a developer, for example, it does look pretty bad. But look at how much sighted people complain about games as well. There are potentially hundreds of sites where a sighted person might complain about not liking a game they bought, not to mention the much broader spectrum of games for sighted people, but they're so widely scattered that it doesn't seem quite as dramatic. So, for both blind gamers and developers, it creates a tense situation. In a way, I can see why new developers start to get their feet wet in the accessible gaming world, then turn and walk away once people start piling criticism on them. As I said previously, it also makes sense why gamers want something more. I don't follow the development of IPhone games, since I don't own one, but I do know that the development of PC games has been somewhat stunted lately. However, there are still potential dedicated customers who want PC games. I don't know...It's really a complicated situation. If I were a programmer, I don't know that I would want to get into creating audio games in the often hostile climate we're in now. I have a friend who wants to jump in with both feet as soon as he has the necessary programming skills. He has big dreams about certain game concepts, which I won't reveal here for several reasons. I guess my main point is that I can really see both sides of the coin here, and I don't think one is more right or accurate than the other.
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