just a note to shaun and others about the programs maybe or maybe not
supported in times to come. firstly, windows 7 has at least another 7
years of life left, and windows 8 has just over 9 and a half years
left, before they are removed from the computing world, as xp will be
next year. so, in that alone, these games are supported for at least
another 10 years, basicly speaking. and not to be funny, but by then,
i would hope we have had some new games come along, to move us on from
older games. even as 32 bit programs, that does not mean they won't be
usable, any time soon. most of the programs we use today, are still 32
bit. so that won't be a problem.
obviously, the newer versions of windows to come, may or may not have
support. but to be completely honest, most people are still dragging
their heals, and using xp. so i very much dout that more modern
versions of windows will have caught on with most of this community,
within that time frame.
there, are, of course, some of us, like myself, that actually end up
using newer versions of operating systems, long before they even hit
the mainstream user base. so of course, we are concerned about that
side of things. but for most of the users, that won't be a problem.
anyways, still thinking about if i should buy it myself, or wait till
somebody uploads it or something. not sure which way to go. lol.
Dallas


On 18/04/2013, shaun everiss <[email protected]> wrote:
> hi kara.
> well I do participate on list and to a limited extent on the forum.
> I test whenever a project is given me, sometimes I give sounds if I have
> them.
> I am no programmer or writer but I do help where I can.
>
> At 06:07 PM 4/18/2013, you wrote:
>>Prejudice comes from  ignorance.
>>
>>Ignorance can be changed.
>>
>>change takes effort.
>>
>>Effort begins with initiative.
>>
>>Initiative starts with belief in one's self.
>>Which is exactly what I'm suggesting here in
>>regard to audio game development of all things. :)
>>
>>In order to make a developer or anyone for that
>>matter, want to keep doing what they do, one
>>needs to give something. In order to give
>>something, one needs to feel they have it to give. This is belief.
>>
>>Rather than straying OT with this one, let me
>>just suggest that I believe we can, as a
>>community, help improve and legitimize the audio
>>gaming niche if we become more a part of it and
>>contribute. I not only mean this monetarily but also with involvement.
>>
>>Rather than being consumers, whom might simply
>>wonder where the next game is coming from or why
>>a game is now gone, perhaps get involved
>>actively with developers, to assist them. Some
>>people already do this. Also, others, like Dark
>>and Thomas, moderate large communities of gamers and contribute that way.
>>
>>My point is just to say that if we can take more
>>personal responsibility for this niche of ours,
>>then we might find it growing more successful.
>>
>>It's just an idea, but I'd sure rather say it than wish I had. :)
>>
>>Thanks for reading and have an awesome night!…
>>
>>Smiles,
>>
>>Cara :)
>>---
>>View my Online Portfolio at:
>>
>>http://www.onemodelplace.com/CaraQuinn
>>
>>Follow me on Twitter!
>>
>>https://twitter.com/ModelCara
>>
>>On Apr 17, 2013, at 8:45 PM, Charles Rivard <[email protected]> wrote:
>>
>>We have abilities that improve the business
>>world, if we are allowed to enter it.  The
>>unemployment rate is far higher in the blind
>>community than in the community of the
>>sighted.  It is mostly due to prejudice against
>>us. We can do what we can, but banging on the door is not entering it.
>>
>>--
>>If guns kill people, writing implements cause grammatical and spelling
>> errors!
>>----- Original Message ----- From: "Cara Quinn" <[email protected]>
>>To: "Gamers Discussion list" <[email protected]>
>>Sent: Wednesday, April 17, 2013 8:24 PM
>>Subject: Re: [Audyssey] BlindSoftware.com Is Closing
>>
>>
>>HI Shaun and all;
>>
>>This is my point for my earlier question this
>>week about how much people would be willing to pay for games.
>>
>>If we as a community want games we need to make
>>it worth someone's time developing them. We need
>>to offer a reason for people to stay with this.
>>People need to survive and really want to keep
>>creating games for this community otherwise game
>>development will continue in this sort of hap-hazard manner.
>>
>>I know that people in this community may not
>>always have the funds that a sighted person has,
>>and this can prompt a couple of responses.
>>
>>• This may encourage people to get closer to the
>>sighted world in order to make a little extra
>>money so they can afford games. Just like a
>>sighted person would. Just like an adult…
>>
>>• Really learn the skills necessary to create
>>games for this community, yourself.
>>
>>It's like planting trees in a way. :) if you
>>lose some, then plant more to make up for it. :)
>>
>>If people cannot always provide incentive for
>>developers to keep creating for the community,
>>then consider filling the void that occurs when said developers leave.
>>
>>It's really important for us to realize as a
>>community, that blindness doesn't need to, (and
>>shouldn't) ever stop us. We are people with
>>abilities. It can be easy to get into the idea
>>that one is disabled and can't do for themselves
>>so others need to pick up the slack.
>>
>>it's important to see that we all have abilities
>>which can not only help us in the world, but can
>>allow us to be active contributors to our own
>>community and the world in general.
>>
>>This is true in all areas, even something which
>>is sort of a niche like audio games. -Know what I mean?…
>>
>>Thanks so much for reading and have an awesome day / evening!…
>>
>>Smiles,
>>
>>Cara :)
>>---
>>View my Online Portfolio at:
>>
>>http://www.onemodelplace.com/CaraQuinn
>>
>>Follow me on Twitter!
>>
>>https://twitter.com/ModelCara
>>
>>On Apr 17, 2013, at 5:53 PM, shaun everiss <[email protected]> wrote:
>>
>>yeah I heard about that kelly.
>>its a real shame but oh well they havn't
>>released a game in the last year anyway.
>>saying that if blindgame industry is just a
>>hobby then we could in deed be facing something,
>>ie if we actually got real lives, the industry will die.
>>its probably not going to come to that but it
>>makes you realise how fragile things are.
>>bsc was one of the core companies or at least
>>the companies I'd class as being in there first.
>>one of the first and longest at any rate.
>>I am not sure if I will  be buying this or not,
>>I was going to get entombed but hmmm will have to think about this.
>>to bad if you loose  your coppies of your
>>ordered stuff hopefully later on it can all be hosted.
>>
>>At 03:40 AM 4/18/2013, you wrote:
>> > Hi,
>> >
>> > I apologize if this has already been posted
>> to the list. I just read a blog entry on
>> www.blindsoftware.com that they're closing on
>> May 15, and that they're offering a package
>> where you can buy pretty much everything
>> they've produced, along with bonus items
>> including an unlock code generator, for $75.
>> Once they're closed, you won't be able to get
>> their games or products anymore, or any unlock codes.
>> >
>> > Hope this helps.
>> >
>> > Yours Sincerely,
>> > Kelly John Sapergia
>> > Show Host and Production Director
>> > The Global Voice Internet Radio
>> > www.theglobalvoice.info
>> >
>> > Personal Website: www.ksapergia.net
>> > Business Website (KJS Productions): www.kjsproductions.com
>> >
>> >
>> > ---
>> > Gamers mailing list __ [email protected]
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>> > please send E-mail to [email protected].
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>>
>>
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> Gamers mailing list __ [email protected]
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