I hate forums. They're too much of a pain, because of all the threads. gah!
On 7/20/13, Trouble <troub...@columbus.rr.com> wrote: > Yep, guess everyone is on the audio-games.net forms. Lists die when > forms come to play. > > At 04:33 PM 7/20/2013, you wrote: >>Did this last message get through? >> >>On 7/19/13, Dakotah Rickard <dakotah.rick...@gmail.com> wrote: >> > Hi Jim. >> > >> > I generally try to keep my two cents to myself, unless I'm asked for >> > it or I've had too much caffeine or alcohol, but I've finally decided >> > that I can't keep it in any longer. >> > You have several awesome games under your auspices, and I would like >> > to request an update to two of them. tHe update is similar in both >> > games, although a couple of thoughts on implementation are provided: >> > The first, and in my opinion easiest, is an update to your golf game >> > to include local multiplayer. No no. I'm not asking for the big giant >> > doozie of them all, network communications. I just want to sit around >> > and play a nice game of pass the keyboard Golf. It seems to me that >> > standard golfing rules would be pretty easy to throw in: farthest from >> > the hole gets to stroke, ties broken by accuracy or at random, and >> > maybe a stroke limit of something like 10 strokes over par to stop >> > your friend from harassing you too badly. >> > >> > The other game I'd like to talk about is Trucker. >> > You guessed it. I'd love to have multiplayer added in for that too, >> > and again, this is local multiplayer, so it'd be pretty easy to do. >> > The hard part would be slightly reworking the interface to account for >> > more than one driver at a time, but I figure it could work something >> > like this. >> > No matter what happens, you have to press enter to allow an hour to >> > pass in multiplayer mode, so say Bob and Jake are driving. Jake goes >> > to sleep in the truckstop, but Bob wants to keep on going. >> > Traditionally, Jake would hear a bunch of snoring, followed by an >> > alarm, but in multiplayer Bob drives however fast he wants to go and >> > so forth, while Jake has to press enter for each hour of sleep. Of >> > course, you could just decide that he's opted in for the full eight >> > hours, nothing can change that, or you could offer him the opportunity >> > to end his sleep early, just as a nice little change. >> > >> > I love both of these games, and my friends and I would love to play >> > them together, but the prospect of having five computers in a circle >> > and trying to hear hour own thing and not the other guys' and trying >> > to keep relatively synchronized... no fun. >> > >> > The only other game that even remotely makes sense to be multiplayer, >> > in my opinion, is Starmule, and that one seems most fun alone, but >> > that's personal. >> > Football involves a little too much rock paper scissors style and >> > secret strategy to make an effective local multiplayer, and I can't >> > think of any other games that aren't and ought to be, in my opinion. >> > >> > I hope that you will seriously consider adding local multiplayer to >> > Golf and Trucker, as I feel it would add a whole new dimension to some >> > already great games. >> > For added fun, it might even be nice to have computer controlled >> > players, >> > too. >> > >> > >> > >> > -- >> > Signed: >> > Dakotah Rickard >> > >> >> >>-- >>Signed: >>Dakotah Rickard >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.