Hi Dark,

Well, more options and possible strategies is actually one of the
reasons why I wanted to rewrite the Hack game with my own ideas and a
different theme. While Dan's original was a fun little time waster
meant to be carried around on an old Braille N' Speak it was rather
limited in what a gamer could actually do. If you went to the store to
buy upgrades you could only by attacks like Warm Reset, Cold Reset,
Macros, etc. Basically, they were limited to what a Braille N' Speak
could actually do.

With say warriors there is a wide range of skills that might be
employed such as hacking, slashing, stabbing, and so forth that would
increase a player's proficiency with a certain weapon. If you have the
hacking skill set you would be good with axes, battle axes, and so on.
A slashing skill set would make you better with all manner of swords
like short swords, long swords, broad swords, etc. As a result it
allows you, the gamer, to customize your game character somewhat and
pit your skills with a type of weapon with a randomly generated
character with differing skills and weapons.

With robots I can see this really coming into play because I can
imagine upgrades such as armor, shields, various weaponry, etc which
would make the game far more interesting than Hack. In fact, one
problem I have with the original Hack is other than buying more RAM
there is no way to really increase your defenses and your best
strategy is to spend all your money on offensive upgrades. I want a
game that is more balanced allowing for both offensive and defensive
upgrades of some kind such as shields, armor, or blocks.

Cheers!


On 11/24/13, dark <[email protected]> wrote:
> I Agree with Milo, well at least about the stratogy end, though for me
> robots would be equally cool, (actually to me since I've never used a bns
> the original hack is of less interest though I do intend to have a look at
> the game).
>
> The more stratogy and options in combat and such there are, the more
> replayable the game, which doesn't necessarily mean the game would be
> complex, only have a few factors.
>
> All the best,
>
> Dark.

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