THE LORD OF THE RINGS JUST PLANE ROCKS
----- Original Message ----- 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, January 20, 2007 12:15 PM
Subject: Re: [Audyssey] a few thoughts about what audio game maker 
couldcause


> the lord of the rings war of the ring game has 4000 or more sounds.
>
> Josh
>
> ----- Original Message ----- 
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, January 20, 2007 12:18 PM
> Subject: Re: [Audyssey] a few thoughts about what audio game maker
> couldcause
>
>
>> lol 3 to 4000 sound files. gees, not even chillingham and grizzly gulch
>> don't use that many. they use about 6 to 700 max.
>>
>> regards,
>>
>> damien
>>
>>
>>
>>
>> ----- Original Message ----- 
>> From: "Josh" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, January 20, 2007 4:34 PM
>> Subject: Re: [Audyssey] a few thoughts about what audio game maker
>> couldcause
>>
>>
>>> yea, it sounds like audio game maker will have a lot of tools for us to
>>> work
>>> with. But, I think it's just like using visual basic or c plus plus. You
>>> can
>>> have all the tools, but if your intent is to throw a game together in a
>>> day
>>> and say yay, I did it, then your game won't be that good. On the other
>>> hand,
>>> use audio game maker to its fullest. get 3 or 4000 sound files ambients
>>> voices and such, and spend the time and put effort into really using
>>> audio
>>> game maker and I think we can crank out some really cool games with it.
>>>
>>> Josh
>>>
>>> ----- Original Message ----- 
>>> From: "Everett Elam" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, January 20, 2007 10:25 AM
>>> Subject: Re: [Audyssey] a few thoughts about what audio game maker
>>> couldcause
>>>
>>>
>>>>I understand that this things gonna have limitations, but the point I'm
>>>> trying to make is that there are gonna be some who are going to try
>>>> putting
>>>> out a game as soon as possible just so they can say whee! I did it! and
>>>> that's not what this whole thing is about. I don't mean to be
>>>> repetitive,
>>>> but this really bugs me. I know we don't have a chance against someone
>>>> who
>>>> really knows their stuff as far as program because this thing is going
>>>> to
>>>> be
>>>> a beta which screams yikes to me anyway. However, I just hope people
>>>> push
>>>> this thing to its limits instead of making a gae where you shoot the
>>>> dogs
>>>> and grab the apples for points. ... I suppose it's inevitable, but hmm.
>>>>
>>>>
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>>>
>>>
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>>
>>
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>
>
> _______________________________________________
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