Hi everyone! I understand that there aren't many first person adventure games. But what about scarrey land? I find in TPB somewhere and in that torrent the game shows as an audio game that time I don't have a torrent cliant so not able to download it But I don't find in audiogames.net Is this game exist? Also I don't have enough information about empires and dungeons by neels bower games. Thanks Ishan
On 5/2/15, dark <[email protected]> wrote: > As far as I know there were a series of adventure games, some with i believe > > role playing element which as Kara said used a combination of still images > > and text. They've recieved particular priase for their stories I believe > including published novelizations and books set in the same universe, or at > > least I recall an author I met telling me about such, though that was quite > > a while ago so I might've got the wrong end of the stick. > > Not accessible unfortunately, or at least I've never heard of such, though > as I said I've only really heard the names and praise for the story, I don't > > know much else about the series. > > All the best, > > DArk. > There is always more to know, more to see, more to learn. The world is vast > > and wondrous strange and there are more things benieth the stars than even > the archmaesters of the citadel can dream. > ----- Original Message ----- > From: "Gmail" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Saturday, May 02, 2015 3:13 AM > Subject: Re: [Audyssey] first person adventure games. > > >> What are the Mist games that Kara mentioned? >> >> Thanks, >> Ari >> >>> On May 1, 2015, at 5:50 PM, dark <[email protected]> wrote: >>> >>> Hi Kara. >>> >>> That's an interesting point. I don't know much about the mist series but >>> >>> I have heard of other games with such a viewpoint, although I've not >>> heard of any accessible game working precisely this way, sinse usually >>> the point of such games was to give a turn based, mostly text game the >>> feeling of being more real time and immediate to the sighted user than it >>> >>> actually was, ie, instead of entering a room and seeing one static >>> picture of the room's contents or a text description, you see the table >>> on one side and a chair on the other, and to pick up items from the table >>> >>> or examine the chair you need to turn right or left to face it, then turn >>> >>> a different direction to go through a door, this is why I believe accept >>> >>> for some deliverately retro games like silver sword on Ios, most of that >>> >>> style of game were old dos adventures. >>> >>> I was going to say that I don't see the point of this in accessible >>> terms, however if I think about it I can actually see advantages, given >>> that you reduce the amount of jockying for movement a pleyr needs to do, >>> >>> and could reduce the number of sound sources in the environment by >>> limiting them to only what she/he was immediately facing or beside, eg, >>> you go into a room and hear an object sound indicating the table to one >>> side, and only when you turn towards it do you get the sounds and >>> identities of what objects are on it and any spoken description. >>> >>> Funnily enough, although they are real time we have had a couple of >>> audiogames with a first person perspective that do not involve 360 degree >>> >>> movement, namely packman talks and dynaman, where you can move forward, >>> and turn right or left, but only at 90 degree angles just like in those >>> old adventure games, though obviously in soemthing like packman talks >>> your moving continuously not in discrete steps and such games are still >>> arcade games despite the perspective. >>> >>> One thing however that occurs to me, is that even though in these games >>> you are limited in the angles you can turn, you can in fact effectively >>> still turn! 360 degrees, even if by making three right turns or left >>> turns, just like the way in something like shades of doom or sarah if you >>> >>> hit ctrl right arrow three times you'd be facing the opposite direction, >>> >>> where as in a side scrolling game despite as I said previously you still >>> >>> hearing things from the character's perspective, depending upon which way >>> >>> you look at it you either are walking forward with no way to turn >>> backwards, or walking to the character's left or right with no way to >>> increase or decrease your y coordinate, (if we assume that as in real >>> life a side scroller's movements up or down are on the Z axis). >>> >>> I hope this makes sense. >>> >>> All the best, >>> >>> Dark. >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
