For Blindside and Audio Defense, at least, it would be interesting to have 
these controlers. I haven't played Blind Legend, so ... no opinion. It's always 
nice to have multiple options.
Still, the two games I have played offer the most emersion with the 
accelerometer option. The finger swipe option is workable, as (I suppose) is 
the tilt option for some, but the motion control option feels most ... 
interactive. I think that adding the controlers to these titles would be cool, 
but I'd also like, maybe like more, if the developers were simply more aware of 
our interest in these devices. IF people are more aware of our interest and the 
devices's availability, I'm sure they could come up with even more interesting 
and appropriate titles for the controler style of gameplay.


Signed:
Dakotah Rickard

> On Oct 6, 2015, at 13:26, Charles Rivard <[email protected]> wrote:
> 
> I think that your iDevice should be the controller.  That's what the motion 
> sensors are for.
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished, 
> you! really! are! finished!
> ----- Original Message ----- From: "Gmail" <[email protected]>
> To: "Gamers Discussion List" <[email protected]>
> Sent: Tuesday, October 06, 2015 12:05 PM
> Subject: [Audyssey] iPhone game controllers for games like Zombie 
> Arena,BlindSide, and A Blind Legend.
> 
> 
>> Accessible games on iOS probably don't have any support for ^these 
>> controllers, but wouldn't it be cool if they did? It would be awesome to get 
>> controller support for titles like Zombie Arena, BlindSide, and A Blind 
>> Legend. I'm not sure how this all works, but I ink the developer has to 
>> support individual controllers. Having never used any of these devices, I 
>> can't speak to the quality or usability of any of them.
>> 
>> What do you all think? Would having controller support for any of these 
>> games be something you'd like to see?
>> 
>> 
>> Thanks,
>> Ari
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