then stop playing alteraeon if you don't have faith in the admins and builders
  ----- Original Message ----- 
  From: Justin Jones 
  To: Gamers Discussion list 
  Sent: Wednesday, January 11, 2017 9:54 AM
  Subject: Re: [Audyssey] Alteraeon knock spell


  I do not have confidence in Dentin and the rest, vis-à-vis development
  and balance. They have proven, time and time again that they have no
  clue what they are doing.

  For instance: the leatherworking skill. Great idea in concept; create
  items and carve on them, perhaps for personal use or for sale to other
  players. There is only one serious difficulty: the items in question
  bind to your character. If you check the help file (and I just did to
  verify this) there is no indication that when you use leatherworking
  that the item will bind to that character. Had I known this from the
  start, I would not have wasted the pracs on the skinning and
  leatherworking skills.

  Also, arguing that no one would take pick locks if Knock worked as it
  ought is faulty logic.

  On 1/11/17, dark <[email protected]> wrote:
  > Well from what I've seen thus far, knock and picklock are about the same in
  >
  > terms of the doors they can open, it's just the mechanics that are
  > different, or to put it another way, I've never encountered a door that can
  >
  > be picked but can't be knock spelled or visa versa, though there are
  > certainly doors that are imune to both and need a key.
  >
  > All the best,
  >
  > DArk.
  >
  >
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  -- 
  Justin M. Jones, M.A.
  [email protected]
  (254) 624-9155
  701 Ewing St. #509-C, Ft. Wayne IN, 46802

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