and me.

regards,

damien'



----- Original Message ----- 
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, March 31, 2007 12:55 AM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater


> do you need more testers, if so I would be happy to test if that would 
> speed things up.
> At 10:03 a.m. 31/03/2007, you wrote:
>>Hi,
>>
>>No, unfortunately not. Development should take another two weeks or so (we
>>can only spend one day a week on it now since the project is officially
>>ended already) but then we still need testing. Luckily we have been
>>approached by a fellow game design student of the lead programmer of Audio
>>Game Maker and he's willing to continue work as an intern on Audio Game
>>Maker over the next few months if that is possible.
>>
>>So the plan is to finish AGM as quickly as possible, test it on major bugs
>>and issues, get it out as a BETA so people can finally toy around with it
>>and then using your feedback improve AGM. That's the good scenario. The 
>>bad
>>one is, if we can't fix major bugs and issues in time, the testing will 
>>take
>>longer and the intern will have less time to improve AGM with your 
>>feedback.
>>Currently we have some performance issues, mainly resultin in that you 
>>might
>>need quite a computer now to run AGM - not one older than 2 or 3 years I
>>guess - or the games made with AGM. But we're still working on that.
>>
>>That's about it. Don't worry, we're busy with AGM every week!
>>
>>Greets,
>>
>>Richard
>>
>>
>>----- Original Message ----- 
>>From: "shaun everiss" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" <[email protected]>
>>Sent: Friday, March 30, 2007 11:24 PM
>>Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>>
>>
>>> on the subject of audio game experiments whats happening on audiogame
>>> maker, any status reports forth coming?
>>> At 08:21 a.m. 31/03/2007, you wrote:
>>>>Hi,
>>>>
>>>>Amongst other things, Sander and I (of AudioGames.net) also teach a
>>>>seminar "Game Audio" to game design student at the Utrecht School of the
>>>>Arts. Here we have given the students the assignment to develop a small
>>>>audio game. I say small since they only have several weeks to come up 
>>>>with
>>>>a game concept, create the sounds and program and test the game. In a 
>>>>few
>>>>weeks time the students will present their work and the results will be
>>>>published in the Experimental Audio Games section at AudioGames.net
>>>>PlayCenter:
>>>>
>>>>http://www.audiogames.net/playcenter/index_exp.php (so here you can
>>>>download all games)
>>>>
>>>>Three students have already finished their (mouse-controlled) audio game
>>>>entitled "Underwater". Here's a description:
>>>>
>>>>*quote*
>>>>In this audio game you command a submarine and are exploring the deep 
>>>>sea.
>>>>With your sonar you navigate, and locate treasures.
>>>>
>>>>Use the mouse to move to the left and right.
>>>>Press the right mouse button to move forward.
>>>>Press the left mouse button to use your sonar. Now listen carefully!
>>>>When you hear a low ping back, it means there is a wall. When you hear a
>>>>high ping back, it means there's treasure! When you get near a treasure
>>>>you will hear it tinkle. Find them all and dive deeper in to the sea!
>>>>
>>>>But be warned... There are rumors of sea mines in the sea. Some say you
>>>>only hear them by a beeping sound... so watch out!
>>>>*quote end*
>>>>
>>>>The students are very interested in your feedback and comments and tips 
>>>>to
>>>>improve the game in the remaining time. You can download "Underwater"
>>>>through this link:
>>>>
>>>> http://www.drawingnightmare.com/games/Underwater.exe
>>>>
>>>>Since the students are not a member of this list, please post all your
>>>>comments and tips in the "Underwater"-forum thread at the AudioGames.net
>>>>forum:
>>>>
>>>>http://forum.audiogames.net/viewtopic.php?id=1203
>>>>
>>>>This way other students might also benefit from your feedback.
>>>>
>>>>Have fun!
>>>>
>>>>Richard
>>>>
>>>>
>>>>http://www.audiogames.net
>>>>http://www.game-accessibility.com
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>>>>any subscription changes via the web.
>>>
>>>
>>>
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>>
>>
>>_______________________________________________
>>Gamers mailing list .. [email protected]
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>
>
>
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