and me. regards,
damien' ----- Original Message ----- From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, March 31, 2007 12:55 AM Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > do you need more testers, if so I would be happy to test if that would > speed things up. > At 10:03 a.m. 31/03/2007, you wrote: >>Hi, >> >>No, unfortunately not. Development should take another two weeks or so (we >>can only spend one day a week on it now since the project is officially >>ended already) but then we still need testing. Luckily we have been >>approached by a fellow game design student of the lead programmer of Audio >>Game Maker and he's willing to continue work as an intern on Audio Game >>Maker over the next few months if that is possible. >> >>So the plan is to finish AGM as quickly as possible, test it on major bugs >>and issues, get it out as a BETA so people can finally toy around with it >>and then using your feedback improve AGM. That's the good scenario. The >>bad >>one is, if we can't fix major bugs and issues in time, the testing will >>take >>longer and the intern will have less time to improve AGM with your >>feedback. >>Currently we have some performance issues, mainly resultin in that you >>might >>need quite a computer now to run AGM - not one older than 2 or 3 years I >>guess - or the games made with AGM. But we're still working on that. >> >>That's about it. Don't worry, we're busy with AGM every week! >> >>Greets, >> >>Richard >> >> >>----- Original Message ----- >>From: "shaun everiss" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" <[email protected]> >>Sent: Friday, March 30, 2007 11:24 PM >>Subject: Re: [Audyssey] New Experimental Audio Game: Underwater >> >> >>> on the subject of audio game experiments whats happening on audiogame >>> maker, any status reports forth coming? >>> At 08:21 a.m. 31/03/2007, you wrote: >>>>Hi, >>>> >>>>Amongst other things, Sander and I (of AudioGames.net) also teach a >>>>seminar "Game Audio" to game design student at the Utrecht School of the >>>>Arts. Here we have given the students the assignment to develop a small >>>>audio game. I say small since they only have several weeks to come up >>>>with >>>>a game concept, create the sounds and program and test the game. In a >>>>few >>>>weeks time the students will present their work and the results will be >>>>published in the Experimental Audio Games section at AudioGames.net >>>>PlayCenter: >>>> >>>>http://www.audiogames.net/playcenter/index_exp.php (so here you can >>>>download all games) >>>> >>>>Three students have already finished their (mouse-controlled) audio game >>>>entitled "Underwater". Here's a description: >>>> >>>>*quote* >>>>In this audio game you command a submarine and are exploring the deep >>>>sea. >>>>With your sonar you navigate, and locate treasures. >>>> >>>>Use the mouse to move to the left and right. >>>>Press the right mouse button to move forward. >>>>Press the left mouse button to use your sonar. Now listen carefully! >>>>When you hear a low ping back, it means there is a wall. When you hear a >>>>high ping back, it means there's treasure! When you get near a treasure >>>>you will hear it tinkle. Find them all and dive deeper in to the sea! >>>> >>>>But be warned... There are rumors of sea mines in the sea. Some say you >>>>only hear them by a beeping sound... so watch out! >>>>*quote end* >>>> >>>>The students are very interested in your feedback and comments and tips >>>>to >>>>improve the game in the remaining time. You can download "Underwater" >>>>through this link: >>>> >>>> http://www.drawingnightmare.com/games/Underwater.exe >>>> >>>>Since the students are not a member of this list, please post all your >>>>comments and tips in the "Underwater"-forum thread at the AudioGames.net >>>>forum: >>>> >>>>http://forum.audiogames.net/viewtopic.php?id=1203 >>>> >>>>This way other students might also benefit from your feedback. >>>> >>>>Have fun! >>>> >>>>Richard >>>> >>>> >>>>http://www.audiogames.net >>>>http://www.game-accessibility.com >>>>_______________________________________________ >>>>Gamers mailing list .. [email protected] >>>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>visit >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>any subscription changes via the web. >>> >>> >>> >>> _______________________________________________ >>> Gamers mailing list .. [email protected] >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >>_______________________________________________ >>Gamers mailing list .. [email protected] >>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>visit >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>any subscription changes via the web. > > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
