problem is.  there is no money in making games accessible.  Ok.  so.  let's 
say 1000 blind folks decide to buy a game that was made accessible inthe 
mainstream market.  that's like 45000 dollars assuming the game is 45 bucks, 
which is usually what games go for.  That's chump change when compared to 
the enormous volumes of games that are sold.  It is nice to see that 
developers are aware of those with visual impairments, but there is no 
reason for them to spend extra money that they won't get back.  Now.. If 
there were four million blind people who would all buy the latest greatest 
game if it were accessible, then maybe that would be a different story.  I 
know this list is only a cross section of the number of blind people there 
are, but one thing we have to ask ourselves is on this list, how many people 
would buy a new game if it were accessible.  I know a lot of folks are older 
and enjoy the card games more than fast paced games.  You could even back it 
up further though.  I know there are a number of sports fans.  Let's say EA 
sports  put out mlb 2008 for the x box whith full  commentary as well as 
audio cues.  Now.  the x box 360 retails for somewhere around 400 bucks I 
believes?  Unless the price has dropped.  you're looking at 445 bucks or so 
for one game.  who honestly is going to pay that.  who honestly can afford 
that?  Who honestly can see the need for that?  I think there are so many 
more important things than entertainment.

I really like to see the push to let the developers know about those with 
visual impairments, but like Yvonne said.  it all boils down to money.

Liam


----- Original Message ----- 
From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, April 25, 2007 7:14 AM
Subject: Re: [Audyssey] Excellent New Article 
AboutGameAccessibilityonGamasutra


>I am not impressed by the article.  It does appeal on emotional level and
> that is not what concerns the developers.  It is simply cold, hard, cash.
> We need to present our case for more accessible games from that 
> perspective.
> That will be the only way to get their attention.
>
> Yvonne
> Stressed out?  Need to relax?  Call Yvonne and schedule your massage 
> today!
>
> (361) 249-8739
> [EMAIL PROTECTED]
> ----- Original Message ----- 
> From: "AudioGames.net" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, April 25, 2007 12:25 AM
> Subject: Re: [Audyssey] Excellent New Article About
> GameAccessibilityonGamasutra
>
>
>> Hi,
>>
>> *quote*
>> I can't deny that I remain skeptical but I'm not dead set against the
>> possibility either.
>> *quote end*
>>
>> Against what possibility is that?
>>
>> Greets,
>>
>> Richard
>>
>>
>>
>> ----- Original Message ----- 
>> From: "Bryan Peterson" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Wednesday, April 25, 2007 4:40 AM
>> Subject: Re: [Audyssey] Excellent New Article About Game
>> AccessibilityonGamasutra
>>
>>
>>>I must agree wholeheartedly. A nice tactic, using emotional appeals to 
>>>try
>>> to make devs see the value of accessibility. I can't deny that I remain
>>> skeptical but I'm not dead set against the possibility either.
>>> It ain't pretty when the pretty leaves you with no place to go.
>>> J.D. Fortune, Pretty Vegas
>>> ----- Original Message ----- 
>>> From: "Luke Yelavich" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Tuesday, April 24, 2007 5:29 PM
>>> Subject: Re: [Audyssey] Excellent New Article About Game Accessibility
>>> onGamasutra
>>>
>>>
>>>> On Wed, Apr 25, 2007 at 04:41:18AM EST, AudioGames.net wrote:
>>>>> Hi,
>>>>>
>>>>> Check out this well-written article titled Game Accessibility: Why
>>>>> Bother?
>>>>>
>>>>> http://www.gamasutra.com/php-bin/news_index.php?story=13650
>>>>
>>>> A very very good read.
>>>> -- 
>>>> Luke Yelavich
>>>> GPG key: 0xD06320CE
>>>> (http://www.themuso.com/themuso-gpg-key.txt)
>>>> Email & MSN: [EMAIL PROTECTED]
>>>> Jabber: [EMAIL PROTECTED]
>>>>
>>>> _______________________________________________
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>>>> any subscription changes via the web.
>>>>
>>>
>>>
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>>
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