Hi Tom, I remember reading that the light saber sound was created by using an electric razor touching the inside of a metal bowl. They may have mixed the two sounds together. For star wars lazer sounds, they recorded hitting the guide wire to a high voltage electrical stantion with a hammer.
Phil ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, July 05, 2007 9:46 PM Subject: Re: [Audyssey] question about sounds > Hi, > I don't want you to think that making all sound effects is easy. It > really depends on the effect required. Some are very easy, and others > are somewhat difficult. > For example, for a space station or lab you might want to record your > home air conditioner unit, alter it some in Goldwave, and out comes a > really cool background effect. That is easy. > Now, if you want something like a laser beam that is much more > difficult. to design. You need software to do digital test tone > generation, and have to specify length, tone, and other things to come > up with some sort of laser effect. Then, you might want to run it > through Goldwave and see what you can do with it. They are very tricky > to make. For something like that I tend to buy rather than make. > Now, I assume you have heard of the jedi light saber from star wars. > Interesting enough that familiar hum isn't that difficult toreproduce > provided you have the materials to do it. Basically, they took an old > tv set, turned the volume off, and recorded the hum of the tubes inside > it. Then, altered them to what they are now. > A couple of years ago I tried the same thing with my dads 1920's radio, > and managed to come up with something similar. Not exact, but close > enough to have fun with. > Point is some game effects are easier than others to make. You'd be > surprised what you can do with the right software and enough creativity > to turn ordenary sounds into new and futuristic ones, or make something > new sound old. > > Andy Smith wrote: >> oo cool... thats cool. I always thought that you had to use all this >> software and tinker with .wav files and do all kinds of complicated >> stuff to create cool effects. >> >> On 7/5/07, Thomas Ward <[EMAIL PROTECTED]> wrote: >> >>> Hi Damian, >>> Well, there are some effects you just can not create on your own like >>> explotions as none of us really have the material to make them. In such >>> a case I would just buy or copy one. >>> However, you might me amazed of the hundreds of effects you can make at >>> your own home with no cost. Record fans to supply ambience, open and >>> close doors, step sounds, ringing phones, radio static, etc. >>> Did you know you can use a jucy piece of fruit or a head of lettuce to >>> make really grose flesh wound effects or injery effects by chopping it >>> with a big knife or other sharp instrument. >>> >>> >>> X-Sight Interactive wrote: >>> >>>> there's a point, how would i create a good smashing or explosion effect >>>> without actually damaging anything? *grin* gees those sound ideas >>>> >>> libraries >>> >>>> are expensive! >>>> >>>> regards, >>>> >>>> damien >>>> >>>> >>> _______________________________________________ >>> Gamers mailing list .. [email protected] >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >>> >>> >> >> >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
