Hi Zachary,

I'm glad to know you have found my comments helpful. I'm certainly not the best 
or worst developer out there, but I do try hard to do my very best when it 
comes to game development. I have very high standards, and sometimes they 
conflict with others, and some find them offensive.
As a developer one of my standards is quality over quanity. A developer could 
write two dozen games that are of low to moderate quality, or the developer 
could write two or three games of very high quality. As for myself I would 
choose to write fewer games if the games I wrote were of a higher quality than 
what was available. That is not ego, superiority, etc but just a desire to do 
my best and have a higher quality product and standards.
For example, take Montezuma's Revenge. The Alchemy version was ok, and to be 
honest James North was just rushing to get it done and out of his hair. I have 
went back and rewritten the product, and have done all I can to up the quality 
of the product. I am even working on resolving the multiuser issues so that the 
game is written to coding standards for XP and Vista. If people want to know 
why it is taking so long to get it done it is because I am doing all I can to 
make a rock solid good game, and to resolve problems and issues early on in the 
testing cycle.



Zachary Kline wrote:
> Hello Thomas,
>     I merely want to go on the record and say that I have never taken any 
> offense at any message or topic of discussion you've brought up or 
> participated in.  This includes the current Windows vista discussions as 
> well as all previous programming language topics.
>     I am, as it happens, a CS major myself, interested in possibly taking up 
> game programming as a hobby.  I find your insights quite interesting and 
> helpful.
> Yours,
> Zachary Kline.
>   


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