Hi Che,
 I think there could be quite a number of reasons why Rail Racer didn't 
sell as well as you had hoped, and most of what I am about to say is 
just my own experience dealing with the blind public. First, allot of 
blind computer users I have met online seam to take the attitude they 
want the games for free. I've been personally emailed more than once by 
blind gamers asking if I would give them a free key when the game is 
released, and they would follow it up with a story about how they don't 
have money etc. It may even be true, but they forget I need that money 
to buy sound effects, music, software upgrades, and so on and I don't 
plan to give all my games away for free.
This attitude of everything should be free is most apparent in the blind 
Linux user market where most software is free or low cost. I have heard 
more than one time user x stopped using Windows because it costs to 
much, Windows software is a wrip off, accessible software should be 
free  since we have to pay so much for the computers, and so on and so 
on. My general impression was allot of Linux users used Linux because it 
was free rather than if it was really a better operating system or not.
Second, in the five years or so since I joined the blind gaming 
community there has always been a number of blind gamers that begin 
asking for spoilers, cheat codes, complaining this or that is to hard, 
etc  the day after a new game is released. I've been always one who 
dislikes cheat codes and don't generally ask for a spoiler unless I am 
truly stuck. So I've personally always felt those who do it the day 
after the game is released don't enjoy challenges, difficulties, and 
don't want to use the gray matter in their head to figure some of this 
stuff out. They want  everything handed to them so the game is easy to play.
With Rail Racer you have made the game such that you can not just jump 
in and begin playing. The player must work hard at training up to Rail 
Racer Pro, learn to take the curves, experiment with gearing and wing 
angles, and is certainly not easy. it is a fun game for the advanced 
gamer, but because it is not easy, doesn't offer cheats, etc most gamers 
are likely turned off by the difficulty.
Third, it could just be user interest. Some gamers are not into racing 
games, and your game may not attract racing fans because it is not a 
Nascar or Formula 1 racing game. Speaking for myself here I like the 
game, don't get me wrong, but in the beginning I was less interested in 
the game because it wasn't a Nascar type of racing. When I think of 
racing games I most asociate with games like EA Sports Nascar Thunder 
2006. That is not saying Rail Racer is bad, but it doesn't grab the 
attention of Nascar fans the way a truly Nascar game might.
In summary when you get down to it we have a very small community as it 
is. When you subtract all the gamers who for one reason or another do 
not want to pay for it, all the gamers who think the game is to hard for 
them to play, and all the gamers that simply didn't like the game for 
their own personal reasons you end up not doing well. There have been 
games like Aliens In the Outback, Troopenum, GMA Tank Commander, Shades 
ofDoom, that have done well and it might be a good idea for blind 
developers such as you and I to find out what our customers want before 
going to task writing a game that will fail.


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