Ah, when I said look at a sighted person, I meant face in their direction. And RE: assumptions about you, happening before you have a chance to interact, -that sort of proves my point. <smile> Once you begin chatting with someone and they see that you acknowledge them, they no longer may feel that they need to get your attention, so to speak...
I speak from experience, having seen, myself... If someone didn't visually engage me, or was looking off in some direction but didn't look like they were looking at anything in particular, I might feel that I would need to get their attention if I needed to speak with them... Now let's see, how in the world to bring this back to gaming... hmmm, uh, games, headphones, stereo sound, press F whatever to get to the blah blah menu, uh, press the a key to do the thingie thing that makes the swishie sound that makes all the enemies run the other way, <smile how am I doing so far? gamy enough yet?... move left when you get to the doorway which leads to the something or other room with the blah blah BLAH BLAH BLAH.... LOL! SMILES, Cara :) On Jan 18, 2008, at 1:49 PM, Dark wrote: > I believe that's true to an extent, particularly when it comes to > facing > whoever is speaking. but I do remember when I discussed this with a > friend > of mine, him saying that because I did not seak for eye contact > specifically, he (and others), would not seak it from me, and so > long as > Ifaced them and made my voice expressive and engaging enough, my body > language would follow and I could interact with people reasonably. > > The evidence I've found for this is that all of the above mentioned > things, > talking to someone else (not usually possible sinse I'm on my own), > thinking > I am deaf etc, only happen before I have a chance to speak to and > engage > with the person, and therefore are probably more due to random > assumptions > than anything else. > > The one that always makes me laugh is "I don't want to offend you but" > usually followed by "Howmuch can I see" or "have i always been > blind" if I > found such questions offensive I'd be offended a lot of the time ;d. > > As far as this goes for games, at the point when I'm discussing (or > demonstrating), audiogames to someone else, I know them well enough > to be > beyond the usual stupidity, and can thus expect a reasonable > reaction from > them. Because of this social stuff though, I would never try to show > off > audiogames to someone I didn't know vaguely well first so that they > can > judge and get the best impression of things. > > Beware the Grue! > > Dark. > > > > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
