Hi Bryan,
I wasn't talking about using synths for characters. I was meaning for 
self-voicing menus, buttons, numbers, and the day to day game info. For 
specific game characters like cut senes etc of course the ideal here 
would be human voices and I wouldn't mind having a few voice acters do that.

Bryan wrote:
> While that's understandable in some ways, it still detracts from the 
> gameplay in my opinion. That was a big flaw with Pacman Talks in my opinion. 
> Synthes are fine for stats and things but as far as I'm concerned they just 
> shouldn't play characters.
>   


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