Hi Thomas,

Yes, but I don't know of anyone who did write their own DirectSound type API 
for dos games.  So what PCS Games and I did was to use an external wave file 
player program that would work with any sound card such as Plany.exe or 
SbPlay.exe.  I did also ship the Creative Labs program WPlay.exe for those who 
did have a Creative Labs sound card.  But of course since the games used an 
external wave file player program the games were not as interactive with the 
sounds as we have been able to make windows games with DirectX etc.

BFN

     Jim

DOS=HIGH? I knew it was on something...

[EMAIL PROTECTED]
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Chardon Ohio USA
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