Rofl, that is quite helarious, Valiant.

Anyway, yeah, I agree. You just shouldn't play these games until your like 
12 (the violent ones that is) although I guess a lot of kids under that age 
do. Also depends on maturity level- for me, I think I was mature by 10. But 
for others, it might take them until 15. Anyway, just my thoughts.

Tyler
----- Original Message ----- 
From: "Valiant (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, January 29, 2008 7:28 AM
Subject: Re: [Audyssey] Views On Games was Out of the games dimension


> oh deer, who would take their cat and throw it into the swimming pool to
> hear it screech? I swear by shades of doom and them violence games where 
> you
> kill kill murder and all that, but it sticks to games, never got anywhere
> near my head like folks claim it could.
> ----- Original Message ----- 
> From: "Jim Kitchen" <[EMAIL PROTECTED]>
> To: "Thomas Ward" <[email protected]>
> Sent: Tuesday, January 22, 2008 6:26 AM
> Subject: Re: [Audyssey] Views On Games was Out of the games dimension
>
>
>> Hi Thomas,
>>
>> That's cool that you wrote and played your own text card and board games.
>> As you said for programming practice and so that you could play the 
>> games.
>> That really was why I wrote them as well.  I mean because I wanted to 
>> play
>> them and at that time there were not any games like that that were
>> accessible.  It was like back in like 1990 that I first got on line and
>> got into the FidoNet Email lists such as Blink Talk and Blind Talk.  That
>> and searching the BBSs was how I found that there was a need to share the
>> games that I was producing for my own playability.  It sure was nice to 
>> be
>> able to share the games and find out that others appreciated them.
>>
>> You said
>> "What I was trying to point out was that for me I was extremely
>> disappointed that back in 99 or so when I first joined this comunity
>> most of the discussion centered around card games, board games, and"
>>
>> Ok, it just sounded to me like you were saying that games like that were
>> useless and people shouldn't even waste time making them because no one
>> would even want to play them.
>>
>> Yeah, you got on line about the time that the first David Greenwood games
>> for windows were coming out.  We sure have come along way since the days
>> of the dos games where we didn't have a sound file playing engine like
>> DirectX.  I thought that it was very exciting when David openly here 
>> asked
>> for input and worked on creating the first accessible live action first
>> person shooter game.  It then gave me the idea that I could try to do the
>> same with the first accessible live action auto racing game.  I can still
>> play these live action games for hours like I used to play video games.
>>
>> Yeah, it may very well be an age difference thing as I am still an anti
>> war, anti violence, long hair, peace loving hippie.  Or it may be a
>> personality difference thing.  I just have never gotten into any of the D
>> and D or other role play type of games.  And of course I would never ever
>> take my pet cat and throw it into a swimming pool just to hear it scream.
>>
>> BFN
>>
>>     Jim
>>
>> Fighting for peace is like screaming for quiet.
>>
>> [EMAIL PROTECTED]
>> http://www.kitchensinc.net
>> (440) 286-6920
>> Chardon Ohio USA
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