any chance you can resubmit the link to listen? i downloaded it, but forgot 
where i downloaded it to.
----- Original Message ----- 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, February 17, 2008 8:11 PM
Subject: Re: [Audyssey] super secret audio from LWorks


> well.  it really wasn't supposed to sound realistic.  I'll probably be
> fixing that in the future.  and you guys will like the bouncing grenades
> much more now.  they're easier to track as they move.
>
> ----- Original Message ----- 
> From: "Yohandy" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, February 17, 2008 5:10 PM
> Subject: Re: [Audyssey] super secret audio from LWorks
>
>
>> yeah machinegun didn't sound all that realistic to me. I really liked the
>> grenades when they roll though. sounds great!
>>
>> ----- Original Message ----- 
>> From: "shaun everiss" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Sunday, February 17, 2008 4:18 PM
>> Subject: Re: [Audyssey] super secret audio from LWorks
>>
>>
>>> That game really sounds good.
>>> Fists and pipes sounded like fists and pipes.
>>> The machine gun sounded chunky and the launcher.
>>> Well you would expect to hear the thing launch and the projectile role 
>>> to
>>> the target then blow.
>>> In audioquake this does not happen.
>>> The grenades bounce a little and you hear them clunk but they do not
>>> role.
>>> Unless you use the modified ww2 soundmod that is.
>>> At 06:13 a.m. 18/02/2008, you wrote:
>>>>Hi Liam,
>>>>Dude, that sample game sounds awesome. I love the sound effects. Don't
>>>>know what it is about but the game action reminds me of a few games I
>>>>played ages ago. The pipe attack reminds me of the bats and pipes you
>>>>could pick up in Double Dragon and beat the holy crap out of the
>>>>enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as
>>>>well.
>>>>
>>>>
>>>>Liam Erven wrote:
>>>>> Hey Hey!
>>>>>
>>>>> I'm in a great mood.  I just happened to get bored and decide it was
>>>>> high time to update everyone with what was happening in the not so
>>>>> sunny
>>>>> land of LWorks.  How many game programmers will send random messages
>>>>> like this at 1 in the morning to say they have something for you to
>>>>> listen to?  And to make it even better, I'm not going to say what this
>>>>> audio is of.  All I'll tell you is, it's part of a new engine I'm
>>>>> working on.  No specifics about the game have been released, but you
>>>>> can
>>>>> always guess if you want.  and no.  it's not super Liam 2.  grins.
>>>>> you can hear it at
>>>>> http://www.l-works.net/newgame.mp3
>>>>>
>>>>> I have been programming all night, and I'm extremely excited.
>>>>>
>>>>> Liam
>>>>> ---
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>>>>>
>>>>>
>>>>
>>>>
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>>>
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