http://www.l-works.net/newgame.mp3

Just call me the link dispensor!

Beware the Grue!

Dark.
----- Original Message ----- 
From: "Jeremy Gilley" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, February 18, 2008 2:14 AM
Subject: Re: [Audyssey] super secret audio from LWorks


> any chance you can resubmit the link to listen? i downloaded it, but 
> forgot
> where i downloaded it to.
> ----- Original Message ----- 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, February 17, 2008 8:11 PM
> Subject: Re: [Audyssey] super secret audio from LWorks
>
>
>> well.  it really wasn't supposed to sound realistic.  I'll probably be
>> fixing that in the future.  and you guys will like the bouncing grenades
>> much more now.  they're easier to track as they move.
>>
>> ----- Original Message ----- 
>> From: "Yohandy" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Sunday, February 17, 2008 5:10 PM
>> Subject: Re: [Audyssey] super secret audio from LWorks
>>
>>
>>> yeah machinegun didn't sound all that realistic to me. I really liked 
>>> the
>>> grenades when they roll though. sounds great!
>>>
>>> ----- Original Message ----- 
>>> From: "shaun everiss" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Sunday, February 17, 2008 4:18 PM
>>> Subject: Re: [Audyssey] super secret audio from LWorks
>>>
>>>
>>>> That game really sounds good.
>>>> Fists and pipes sounded like fists and pipes.
>>>> The machine gun sounded chunky and the launcher.
>>>> Well you would expect to hear the thing launch and the projectile role
>>>> to
>>>> the target then blow.
>>>> In audioquake this does not happen.
>>>> The grenades bounce a little and you hear them clunk but they do not
>>>> role.
>>>> Unless you use the modified ww2 soundmod that is.
>>>> At 06:13 a.m. 18/02/2008, you wrote:
>>>>>Hi Liam,
>>>>>Dude, that sample game sounds awesome. I love the sound effects. Don't
>>>>>know what it is about but the game action reminds me of a few games I
>>>>>played ages ago. The pipe attack reminds me of the bats and pipes you
>>>>>could pick up in Double Dragon and beat the holy crap out of the
>>>>>enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as
>>>>>well.
>>>>>
>>>>>
>>>>>Liam Erven wrote:
>>>>>> Hey Hey!
>>>>>>
>>>>>> I'm in a great mood.  I just happened to get bored and decide it was
>>>>>> high time to update everyone with what was happening in the not so
>>>>>> sunny
>>>>>> land of LWorks.  How many game programmers will send random messages
>>>>>> like this at 1 in the morning to say they have something for you to
>>>>>> listen to?  And to make it even better, I'm not going to say what 
>>>>>> this
>>>>>> audio is of.  All I'll tell you is, it's part of a new engine I'm
>>>>>> working on.  No specifics about the game have been released, but you
>>>>>> can
>>>>>> always guess if you want.  and no.  it's not super Liam 2.  grins.
>>>>>> you can hear it at
>>>>>> http://www.l-works.net/newgame.mp3
>>>>>>
>>>>>> I have been programming all night, and I'm extremely excited.
>>>>>>
>>>>>> Liam
>>>>>> ---
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>>>>>>
>>>>>>
>>>>>
>>>>>
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