Wow, that sounds really neat! What, exactly, is this game about? Does it 
follow the storyline you were orriginally outlining, Thomas?

Have a good day from Tyler C. Wood!

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----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, May 19, 2008 8:23 PM
Subject: Re: [Audyssey] Classic Side-Scrollers was space invaders


> Actually Thomas there's a download package that lets you play the game on 
> a
> Windows machine without any special add-ons. It includes the original game
> plus a few user created levels. I'll see if I can't rediscover the link. 
> You
> do have to select what game or level you want to play, but you can do it
> with the mouse cursor feature of your screen reader.
> Time is an illusion, lunchtime doubly so.
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Monday, May 19, 2008 8:15 PM
> Subject: Re: [Audyssey] Classic Side-Scrollers was space invaders
>
>
>> Hi Bryan,
>> I bet that was interesting. I like the idea of the sound effects for the
>> long fall. I could probably do something like that for Tomb Hunter. Make
>> it sound like Angela is falling down a long shaft or very deep pit in
>> the tomb.I'll have to look into that idea.
>> As for classic Prince of Persia I'll see if I can grab a copy and
>> install it on a dos machine.If not real dos maybe a Linux system running
>> dos emulation.
>>
>>
>>
>>
>>
>> Bryan Peterson wrote:
>>> I was always hooked on the sound effects, particularly the PC version,
>>> since
>>> even back in those days it was more than a little disturbing when the
>>> prince
>>> walked under one of the cutters at the wrong moment. Then the sound when
>>> the
>>> prince fell off a ledge too high for him was definitely gruesome. I
>>> remember
>>> in the very last level there were one or two places that were so high
>>> that
>>> when the prince fell his scream would actually fade away into silence
>>> before
>>> you heard him hit ground again. And the music was pretty cool as well.
>>> Time is an illusion, lunchtime doubly so.
>>
>>> ----- Original Message ----- 
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Monday, May 19, 2008 11:27 AM
>>> Subject: [Audyssey] Classic Side-Scrollers was space invaders
>>>
>>>
>>>> Hi Bryan,
>>>> Oh, yeah. I definitely forgot about those two potions. The one that
>>>> turned the game world upside down was really warped. I'm trying to
>>>> remember if the Prince of Persia for the Super NES had that potion, but
>>>> can't quite remember. I do remember hearing about that potion back in
>>>> the early 90's when Prince of Persia was the rave, and heard it was
>>>> pretty wild to see.
>>>>
>>>> Bryan Peterson wrote:
>>>>> There were actually two more potions, at least in the PC version. 
>>>>> There
>>>>> was
>>>>> one that would slow your descent when you fell off a ledge, so that if
>>>>> you
>>>>> fell from a height that would normally have killed you you could
>>>>> actually
>>>>> land safely, albeit only for a short time. Then there was one that
>>>>> would
>>>>> flip the whole level upside down. That was actually kinda interesting
>>>>> to
>>>>> see
>>>>> according to my brother.
>>>>> Time is an illusion, lunchtime doubly so.
>>>>
>>>> ---
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>>>
>>>
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>
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