ok but I think there would be issues with this sending the drive back and 
foreward and cash, hmm.
At 10:46 p.m. 2/08/2008, you wrote:
>How about selling the games on a locked thumb drive and only can be updated
>by the author and so forth.  That way nobody has a way to get to the program
>files, and also have a little space on the drive were they can add sounds
>and so forth onto the drive that the program it self checks for.
>
>Might take longer for a person to get there game, but heck it would solve
>all the hacking issues.
>
>Peace.
>-----Original Message-----
>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>Behalf Of Damien Sadler
>Sent: Friday, August 01, 2008 6:17 AM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] my oppinion to the game marked
>
>Hi Guys,
>This reminds me. I would like your opinions on how you are willing to 
>register a game. When I say register, I don't even just mean registering in 
>the normal way, I mean any way of confirming that you have paid or whatever.
>There are a bunch of ways that I could do it. I could just ask for a 
>username and key, or Product ID and key, or have a server password, or we 
>can go the online registration method. I could ask the user to log into an 
>account, where they can change their password, etc.
>It doesn't have to be what I've listed, I'd love new ideas from those of you
>
>that don't want any of these systems.
>Thanks.
>Regards,
>Damien.
>
>
>
>
>----- Original Message ----- 
>From: "Rick" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>; "Gamers Discussion list" <[email protected]>
>Sent: Friday, August 01, 2008 12:04 PM
>Subject: Re: [Audyssey] my oppinion to the game marked
>
>
>>I don't buy audio games anymore because developers are tying them to your
>> system.
>> If you have to reformat, or replace your hard drive you have to send in 
>> for
>> a new key.
>> That can get to be a pain after a while.
>> Most people I talk to feel the same way.
>> ----- Original Message ----- 
>> From: "John Bannick" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Thursday, July 31, 2008 5:16 PM
>> Subject: [Audyssey] my oppinion to the game marked
>>
>>
>>> Claudio,
>>>
>>> The reason that there are so few audio games being released is because
>>> very few people buy them, or even download the free audio games.
>>>
>>> I think it was Che sometime last year who was lamenting that his game,
>>> which has been spoken of well by people who play it, hadn't been
>>> downloaded as much as he'd hoped. And his game is free.
>>>
>>> As Thomas has said, programming games ain't easy. Even if you are doing 
>>> it
>>> for free, it takes a lot of effort. (Though Jim Kitchen seems to have
>>> found the sweet spot as far as designing games that can actually get
>>> finished.)
>>>
>>> And if you are trying to keep a company afloat, you go where the money 
>>> is.
>>> Otherwise your electricity gets cut off.
>>>
>>> On a positive note, here are some things you can do to make more audio
>>> games get built:
>>>
>>> 1. Buy some yourself.
>>> 2. Download free audio games and email thanks to their developer.
>>> 3. If you like a game, mention it to your friends.
>>> 4. Likewise, mention it to your library or schools.
>>>
>>> Supply will increase or decrease to meet demand.
>>>
>>> John Bannick
>>> CTO
>>> 7-128 Software
>>>
>>>
>>>
>>>
>>> ---
>>> Gamers mailing list __ [email protected]
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>>
>>
>> ---
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>
>
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