because I don't have half life, and I would have to borrow it.
Since I now know its crap it saves me time not getting the game.
At 07:59 p.m. 24/11/2008, you wrote:
>That's ridiculous. When you already got the file, then why not at least try it 
>out for yourself? :-D There is a proverb here in the Czech Republic that, 
>roughly translated, would sound like "trust but check". :-)
>Lukas
>----- Original Message ----- From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Monday, November 24, 2008 2:09 AM
>Subject: Re: [Audyssey] ran across a very random mod for half life 2
>
>
>>aah ok so this thing is not worth the download then.
>>I just got the file but I'll delete it now.
>>At 01:11 p.m. 23/11/2008, you wrote:
>>>Hello Alex.
>>>
>>>I've actually been in contact with the developer of that Mod in the past, 
>>>----- there's a topic about it somewhere on audiogames.net with a link to a 
>>>utube vid of someone playing it (though not doing too well).
>>>
>>>I wasn't able to try it myself being totally without a copy of halflife 2, 
>>>but I do know someone visually impared who does. he said it was a fun play, 
>>>but several factors also made it more complex, ---- such as the fact that 
>>>instead of walls to the playing area, you can just endlessly walk in one 
>>>direction.
>>>
>>>Also, while it's a great idea and advert for audio games, the problem was 
>>>the developer had to specifically create and place all of the sound objects 
>>>and sources in the Mod, for the mod.
>>>
>>>Many objects in the actual halflife 2 game do not unfortunately have 
>>>properties which could be modified to have them create sound, or have the 
>>>player have tools such as a sonar.
>>>
>>>All navigation in the Mod is done by specifically placed sound objects, ----
>>>and according to my friend who tried the game (who also has played shades of 
>>>doom), the spacing and audio navigation wasn't half as smooth as in shades.
>>>
>>>so, a fun game, and a great way to get people interested in audio games, but 
>>>sadly not an accessible halflife 2, ----- though the developer did say he 
>>>was interested in perhaps making more audio games, ---- maybe something 
>>>actually programmed by himself, so it's not all doom and gloom.
>>>
>>>Beware the Grue!
>>>
>>>Dark.
>>>
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>>
>>
>>
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>
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