I can host audio quake or sound rts fine, but topo Speed is giving me
trouble. Part of it is that I know the inbound port, 25989 but I don't
know the trigger port for the application. I may be moderately stuck.

On 12/1/08, Lukás Hosnedl <[EMAIL PROTECTED]> wrote:
> Hi Dakotah,
> strange issues here, I won't probably be much of a help, but I'll try it
> anyway. :-)
> I have never had any problems when I connected to a working server as a
> client, although I am behind a router as well, so that should not be the
> issue. If there was ever a problem, it always proved to be on the server
> side, this is how things turned for me.
> When I wanted to host my own games, I had to do exactly what you described:
> Forward the appropriate port (or set it as a virtual server, depends how
> each individual router calls the same thing) both for TCP and UDP. For this
> to work, make sure that you have a static ip address set for your lan
> adapter, and that the virtual server or port forwarding is linked to that
> very address, that should make sense. Also, an active firewall built into
> the router itself or a similar functionality of the router could be blocking
> the transmission, every router is different and I am not really a net admin
> or so at all. I just managed to set several virtual servers for several
> different ports on my router, that's all. I did this the very day Top Speed
> 2.0 was released, and have done it for other multiplayer audiogames as well,
> such as Audioquake or Soundrts, and have never had a single problem with
> this particular business.
> Lukas
> ----- Original Message -----
> From: "Dakotah Rickard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, December 01, 2008 3:12 AM
> Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting
>
>
>>I hope this isn't too off-topic for the list. If so, please e-mail
>> privately with answers.
>>
>> First, creating a server behind a router can pose problems. Is it
>> usually workable to be behind a router if you're on the client side or
>> are the same difficulties present?
>>
>> Second, if I want to create a server, and I am behind a router, what
>> are the ports I should forward and under what protocols? I tried 25989
>> with TCP and UDP but it said I couldn't start the server. Next, I
>> tried making my computer a DMZ, risky but what the heck. When I tried
>> that, I didn't even get the "server failed" message. The program just
>> kind of froze. What am I missing here. When I patch my computer
>> straight through to the internet, everything's fine. It's only when I
>> add my router that there are problems.
>>
>> Help, please.
>>
>> Signed:
>> Dakotah Rickard
>>
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>
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