hmm I think I posted this already on the test list.
there needs to be more damige sounds to and other things.
At 03:09 p.m. 16/12/2008, you wrote:
>Yeah, once they work out the balance issues with combat. Right at the moment 
>if you get into a fight with more than one enemy or sometimes even just one 
>it's almost guaranteed you're going to get your arse handed to you on a paper 
>plate, especially since you can't heal in combat. And no, F12 apparently 
>doesn't do that anymore. There needs to be a way of telling how many hit 
>points you have left rather than it just sayig you get mangled or whateer. 
>That's all well and good for atmosphere but there still needs to be a way of 
>reading status info.
>----- Original Message ----- From: "Allison Mervis" <alliso...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Monday, December 15, 2008 6:52 PM
>Subject: Re: [Audyssey] Question about BG games produced by Ian Humphreys.
>
>
>>I agree. It's going to be a great game.
>>Allison
>>
>>http://www.allisonmervis.com/
>>----- Original Message ----- From: "Bryan Peterson" <b-peter...@hotmail.com>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Monday, December 15, 2008 8:47 PM
>>Subject: Re: [Audyssey] Question about BG games produced by Ian Humphreys.
>>
>>
>>>Well that and card games have never been my thing. I tend to lose interest 
>>>rather rapidly. Growing up my folks could rarely if ever get me to sit down 
>>>to a game of cards for more than a few minutes. In fact my preferred genre 
>>>of games has been pretty much ignored by most devs until recently. Ever 
>>>since I discovered audio gaming four years ago I've been hoping for a true 
>>>audio role-playing game in the style of Final Fantasy or even Legend of 
>>>Zelda. Entombed, the flagship title from Driftwood Games, is the closest 
>>>thing I've seen to what I'm looking for. Of course what with it being in its 
>>>Alpha stage at the moment it's hardly surprising the demo is A. incomplete 
>>>and B. more than a little buggy. But it's got some serious potential even 
>>>just from looking at the current demo.
>>>----- Original Message ----- From: "Allison Mervis" <alliso...@gmail.com>
>>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>>Sent: Monday, December 15, 2008 6:26 PM
>>>Subject: Re: [Audyssey] Question about BG games produced by Ian Humphreys.
>>>
>>>
>>>>You really should check them out. They're great. I emailed him using a 
>>>>comcast address I'd forgotten I had. Lol.
>>>>Allison
>>>>
>>>>http://www.allisonmervis.com/
>>>>----- Original Message ----- From: "Bryan Peterson" <b-peter...@hotmail.com>
>>>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>Sent: Monday, December 15, 2008 8:09 PM
>>>>Subject: Re: [Audyssey] Question about BG games produced by Ian Humphreys.
>>>>
>>>>
>>>>>That's probably why I've never really played his games.
>>>>>----- Original Message ----- From: "Allison Mervis" <alliso...@gmail.com>
>>>>>To: <gamers@audyssey.org>
>>>>>Sent: Monday, December 15, 2008 4:43 PM
>>>>>Subject: [Audyssey] Question about BG games produced by Ian Humphreys.
>>>>>
>>>>>
>>>>>>Hi all!
>>>>>>Does anyone know if Ian Humphreys is planning to begin offering his games 
>>>>>>for download? I had him send me BG yahtzee when I had a different email 
>>>>>>provider, and I loved it, but GMail has always been funny about 
>>>>>>attachments, and it would really be faster if I could download them from 
>>>>>>somewhere. I'd love to check out more of his games. Thanks!
>>>>>>Allison
>>>>>>
>>>>>>http://www.allisonmervis.com/
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