tom I think the first question should be what was the first thing you coded, or 
the first part of the game minor or major did you do first, ie the menu, the 
interface, etc.
At 08:20 p.m. 15/02/2009, you wrote:
>Hi Stephen,
>
>Quote
>When making Mota, what was the very first thing you did?
>End quote
>
>I am afraid I'm not sure of what exactly you are asking. At face value to 
>answer your question I started up Visual
>C# 2005, now Visual C# 2008, and created a new project folder, project build 
>settings, etc for the MOTA project. The usual boring stuff anyone does when 
>preparing to write a new program from scratch using Visual C#.
>
>Quote
>also, you  know how the
>game uses an .exe file to run? well, what was the .exe  file before it was 
>compiled?
>End quote
>
>It is in a form we call source code. Simply put text files with hundreds, 
>usually thousands, of programming specific commands that  tell the program how 
>to operate. There are several different programming languages C, C++, C#, 
>Java, Python, Visual Basic, etc. Instead of a standard *.txt extention source 
>files have an extention that is specific to the language. For example, C 
>program source files have a *.C extention, Java source files have a *.java 
>extention, C# source files have a *.cs extention, Visual Basic 2002 and above 
>have a *.vb extention, etc.
>Anyway, what a compiler does is it takes all of your source files, text files 
>with code in them, and compiles them into a *.exe file. At least usually.
>Not to confuse you but some languages such as tcl, Perl, and python are what 
>we call runtime languages. That is a script style program that is started by 
>running another program. For example,
>python hello.py
>would tell python to start my hello world program contained in hello.py. There 
>are compilers for perl and python to make triditional *.exe programs, but the 
>majority of perl/python programs are just source files that are started by 
>running perl.exe or python.exe via the commandline.
>Then, there are your database programs like Orical, Mysql, Postgresql, that 
>don't fall in either catagory. Basically, you speak to the database engine 
>using a programming language known as sql and it carries out your 
>instructions. Needless to say programming a database by hand is boring as 
>watching paint dry and not worth talking about here. Though, most developers 
>create some kind of front end program in Java, perl, php, python, C#, whatever 
>that does all the complex work.
>HTH.
>
>
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