Hi, I am currently using Dragon NaturallySpeaking and J-say. I have been looking around to see which games I could play using Dragon NaturallySpeaking. one possible option is lone woolf from GMA games. I am open to trying other options.
For that matter, I had considered trying mysteries of the ancients but, that requires holding down keys which is a tad tricky to do with Dragon at this time. Pranav -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Ken Sent: Tuesday, March 03, 2009 12:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Accessible Mainstream Games Take another look at Dragon--if you know how to speak with good diction it is very accurate even before using the training mode. One of these days I'll have to try an IF game with it just for kicks. Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point? Receive a massage at very competitive rates--$40 per hour for a revitalizing therapeutic massage, $65 per house call--any time, anywhere (within reason.) Call 419-577-7973 I'll ease your pain and discomfort, loosen and mobilize your stiff joints, relax your achy muscles, and help you let go of stress, depression, and nervous anxiety... Ken Downey, LMT President of Blind Comfort! The Caring Without the Staring and DreamtechInteractive ----- Original Message ----- From: "dark" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, March 02, 2009 3:27 AM Subject: Re: [Audyssey] Accessible Mainstream Games > Hi. Tom. > > Intreaguing indeed. I certainly take the point about adding captioning for > sounds in games being comparatively symple, but I believe the problem here > is that this isn't often done, and as games get more inclined to use full > animated cutscenes or spoken dialogue people with hereing imparements are > having more problems. > > Perception of disability and what harm it precisely does is actually part > of my phd thesis, sinse i'm attempting to formulate a new deffinition and > approach for looking at disability which can be then used in solving > certain problems. > > One odd thing though, is that blindness is rarely referenced in the > academic literature on disability itself. There's a lot said about > deafness, and quite a bit about paraplegia, but comparatively litle on > blindness, and I do admit this contributes to my belief about game access > issues for those disabilities being more obviously addressed by devs. > > > Also, there is the question of what games are looked at. I'd guess > interactive fiction games for example would be near impossible for someone > who couldn't quickly use the keyboard, and while they could play many > online games, ---- and indeed some like the flash ones which are not Vi > accessible, they'd have issues every time they were required to fill in a > text field. > > while I know there are solutions to this sort of problem, how efficient > they might be, and how much effort they take to work could be another > matter. > > Beware the Grue! > > Dark. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
