Hi Kevin,
Well, it isn't quite that simple, but it is fairly difficult to keep a
determine cracker from cracking a software product. Even assuming a
developer makes no mistakes, uses the best known antipiracy security,
etc that is no insurence against piracy. The main reason is that if
someone can create a piece of software with an assembler/compiler
someone else can disassemble that product, edit it at the assembly
level, reassemble it, and pass off the cracked version without much
effort. I am no expert in assembly myself, but I do know the basics and
know how most cracking is done.
Kevin Weispfennig wrote:
> Hi,
>
> I guess that no developer can stopp crackers. Cause they know mutch
> about computers, and they have so many ideas how to make a game cracked
> or something.
>
>
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