what about superliam? At 06:59 a.m. 5/04/2009, you wrote: >One of the major complaints that gamers have had is that all of LWork's >games use a machine-based licensing system. This system was originally >written to discourage piracy. In theory, it was a great system, but leaves >a lot to be desired when it comes to ease of registration. So I'm >announcing that today, all future titles from LWorks will use a user-based >licensing system. My plan is to release an updated version of Judgment day >some time this month that will use this user-based system. There will be no >more machine-based codes, and no need to constantly email support for new >codes. I'm hoping that this will help gamers overall who don't want to have >to wait to get replacement keys. there will also be a few other small >features that will be in the next release, so stay tuned. > >Liam >www.l-works.net > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
