Neither one of them was very realistic. I perfectly understand that its hard
to come by realistic sounds for things though. I've been looking for good
weapon and combat sound effects for some time now. I do have some very nice
arrow effects, the arrow being released from the bow anyway, don't have any
of a bow being drawn.
--------------------------------------------------
From: "Milos Przic" <[email protected]>
Sent: Sunday, April 12, 2009 2:23 PM
To: "Gamers Discussion list" <[email protected]>
Subject: [Audyssey] The arrow sounds in MOTA
Hello all,
This message will be a little longer, although this can be said in less
words than I will say. Anyway, I don't know why people think that the
sound of the arrows in the previous versions of Mota is better when it is
not realistic. The new sound is better, but there is another problem. For
example, when I hit a monster with the arrow, the monster is hit although
the sound of the bowstring is still playing, so the arrow is not released
from the bow. I think that this fact is more important than the arrow
sound itself, but I also know that it can be a difficult for Thomas,
because I don't know much about programing languages, and don't know if
the code of the language Thomas is working in can support that.
I appologize for my bad English, but I hope that you understand me well
enough...
Best regards,
Milos Przic
msn: [email protected]
skipe: milosh-hs
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