this game is not like that although I wouldn't mind a way to jump to a system 
like actually select a system to jump to without the business of trying to 
navigate the gate systems like you have to do now.
At 09:19 p.m. 3/06/2009, you wrote:
>Well, I have been looking for a space game, ---- though primarily an 
>exploration space game more than the old trading options, so I''ll look it 
>over and see what I think.
>
>I didn't particularly mind the real time options in ashes of angels, sinse I 
>could set my ship flying in the morning, go off, do some work or whatever, and 
>look in on my ship when it had arrived. The two things that eventually put me 
>off the game were the amount of time I had to spend hauling and trading before 
>I could get the equipment to do anything even vaguely interesting (even 
>asteroid mining), and the fact that all the locations felt the same.
>
>The first time I set my ship off towards pluto, I felt quite a thrill, ----  
>then I got there and found pluto was nothing more than a list of numbers, 
>----- how interesting!
>
>Beware the Grue!
>
>Dark.
>----- Original Message ----- From: "Shadow Dragon" 
><elementalult...@hotmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Monday, June 01, 2009 7:36 AM
>Subject: Re: [Audyssey] Core Exiles
>
>
>>I understand your skepticism, I'm not usually a space fan myself. But ashes 
>>of angels had too much in the way of realtime stuff for me. This game doesn't 
>>even really seem to have a turn limit. And there's quite a bit of detail from 
>>what I can see, every location has some history behind it, the shops and such 
>>all have different text descriptions, even the weapons are pretty well 
>>described. And there's a lot to explore. As I said though I don't know how 
>>long this'll hold my interest. It seems rather interesting though.
>>--------------------------------------------------
>>From: "dark" <d...@xgam.org>
>>Sent: Tuesday, June 02, 2009 11:50 PM
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Subject: Re: [Audyssey] Core Exiles
>>
>>>Sounding rather like ashes of angels used to be before it went under.
>>>
>>>I like the idea of more npc missions etc, as well as the basic rtrading and 
>>>what not.
>>>
>>>My only question is exactly how much of the game is real exploration, ie, 
>>>reading interesting text about your location or mission or whatever, and how 
>>>much devolves into basic number crunching.
>>>
>>>the only method I suppose is to look and see.
>>>
>>>Beware the Grue!
>>>
>>>Dark.
>>>
>>>My
>>>----- Original Message ----- From: "Shadow Dragon" 
>>><elementalult...@hotmail.com>
>>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>>Sent: Monday, June 01, 2009 5:06 AM
>>>Subject: [Audyssey] Core Exiles
>>>
>>>
>>>>figured I'd toss this out there for all those interested in space 
>>>>exploration. I'm not sure how long it'll keep me interested, but I'm sure 
>>>>plenty of people on here will find it entertaining at least. Pasted 
>>>>directly from the main page.
>>>>
>>>>What is Core Exiles?
>>>>Core Exiles is a PBBG based Epic Space game. We are still in a BETA phase 
>>>>at the moment but are always looking for new player / testers. You play the 
>>>>part of the Captain of a small vessel cast out into the Galaxy to make your 
>>>>fame and fortune. Unlike many browser based games CE is a persistent game 
>>>>and therefore does not reset every few months.
>>>>
>>>>Currently Core Exiles contains 5 Galaxies, 160 System, 690 Planets and 
>>>>Starbases and over 1,960 in game items. Many of these items can be crafted 
>>>>in game or you can choose to buy them from fellow players or in game NPC 
>>>>run stores.
>>>>
>>>>
>>>>What can I do in Core Exiles?
>>>>Well there's plenty to do don't worry about that. From being a Hauler and 
>>>>running trade Missions for the smaller or larger haulage companies in the 
>>>>game, whether that be to a local system or the far side of the next Galaxy!
>>>>
>>>>Why not move Passengers? With over 15,000 passengers in the CE Galaxy all 
>>>>wanting to go somewhere you'll never be short of finding a customer for 
>>>>your cabins.
>>>>
>>>>Try your hand at being a true Privateer and fit shields, scanners and a 
>>>>weapon or two of your choice. Try out your hand at combat and see if you 
>>>>have what it takes. With over 1,900 ship types to attack and Pirates from 
>>>>here to the distant Galaxies you'll never be left stranded for something to 
>>>>shoot at.
>>>>
>>>>Don't forget the loot! With over 300 various items that can be looted from 
>>>>your combat victories you'll be pondering over what cargo expander to 
>>>>purchase next!
>>>>
>>>>But combats not all that makes a game. There is also a very strong Crafting 
>>>>side to Core Exiles. There are now well over 300 Schematics enabling you 
>>>>with the right skills, resources and determination to build a wide range of 
>>>>the items in game.
>>>>
>>>>Of course Crafters need resources; Did we mention that Core Exiles enables 
>>>>you to collect, mine and refine a multitude of resources. You can mine from 
>>>>asteroid fields or deploy Planetary Extractors to build up a wealth in 
>>>>resources.
>>>>
>>>>Trading is a large part of most games and the Player Driven economy Core 
>>>>Exiles is no different. Most items can be traded player to player or why 
>>>>not place them on the in game "Player Market". Crafters, Miners, Resource 
>>>>Collectors, Privateers they all need items and this is where you can openly 
>>>>trade them.
>>>>
>>>>
>>>>You Finished?
>>>>Hell No; Core Exiles goes on and on. Mining Drones, Combat Drones, 
>>>>Factories, Player Malls, Commercial Stores, Rare Refineries, RAID targets, 
>>>>New Player owned Settlements, A skills system, Crystal Crafting, Implants, 
>>>>Internal Game Email, Weapons, Shields, Cargo expanders, Propulsion units, 
>>>>Energy units, Ship based Systems.
>>>>
>>>>You Finished Now?
>>>>Noooo! Over 500 NPC Missions to get your teeth in too. 98 different Player 
>>>>style ships to work your way through as you level through the game. 68 
>>>>different store types to be found on over 300+ Promenades to go visit and 
>>>>shop at.
>>>>
>>>>OK I'm not finished but I'm sure you get the picture. We are constantly 
>>>>developing the game, if you get stuck you can always pose a question to our 
>>>>team of CSA's through the in game 'Ask a question system'. We also have a 
>>>>player community forum and an IRC channel for help and support as well.
>>>>
>>>>Core Exiles is always evolving and whats great is even after we go live 
>>>>Core Exiles will still be FREE to play. Sure you'll be able to purchase 
>>>>some special items should you wish to but the game will remain free.
>>>>
>>>>That's probably the biggest features list I've seen in a space exploration 
>>>>game. It differs from the planetary conquest type of thing most of them 
>>>>have, and actually caught my attention. Hope to see you guys there, this 
>>>>one looks like it could be fun.
>>>>
>>>>---
>>>>Gamers mailing list __ Gamers@audyssey.org
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>>>
>>>
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