Yeah, some of the functions for using DirectX also have long names that you
need to use. I mostly copy and paste stuff like that. I guess that part of my
keeping variable names short is to keep down the amount of typing as well as
the length of the programming lines. I don't like lines of code that are so
long that they are on more than one line. I also like to save time and work by
having a starter kit that I use to start all new games with. You know it just
has all of the code for things that I use in all games. But like I said I also
copy and paste allot of code from past projects. Maybe some people create a
dll library to do the same, but I often find that I need to make little changes
to the code to fit the specific project.
Any who, have fun with programming your current project.
Might as well face it, you're addicted to code...
Chardon Ohio USA
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