Hmm. I wonder how such a train simulator would work. Would you just be cruising 
along going past stations and stuff like that?

  ----- Original Message ----- 
  From: Michael Amaro 
  To: fusoya_1...@hotmail.com ; Gamers Discussion list 
  Sent: Friday, August 07, 2009 8:57 PM
  Subject: Re: [Audyssey] Partially Accessible Train Sim found


  What would be cool if we could find a train simulator with the old steam 
  trains. sounds and all that
  ----- Original Message ----- 
  From: "Harun" <fusoya_1...@hotmail.com>
  To: "gamers" <gamers@audyssey.org>
  Sent: Friday, August 07, 2009 4:15 PM
  Subject: Re: [Audyssey] Partially Accessible Train Sim found


  > Good news. I've done some poking around an I've found an open-source Train 
  > Sim.
  > It's called "Open BVE". The main menu is the most accessible of the Train 
  > Sims I've tried.
  > Here's my rundown. Keep in mind this is days old in my head, so it hasn't 
  > been fleshed out much.
  >
  > OpenBVE: Main Menu partially accessible. There's a radio button with 
  > "Start new game", "Review last game", "Controls", and "Options" that I 
  > can't get to with NVDA.
  > MSTS (Microsoft Train Simulator): Main menu not accessible.
  > Railworks: Main menu not accessible.
  > Trainz 2009: Main menu not accessible.
  >
  > Download site:
  > http://openbve.trainsimcentral.co.uk/common/openbve_stable.zip
  >
  > Dependencies:
  > http://openbve.trainsimcentral.co.uk/use/download_windows.html
  > -Follow this! Took me a few hours of tinkering to finally get it to work. 
  > Maybe I can ZIP a working copy for others.
  >
  > Youtube vid with audio:
  > http://www.youtube.com/watch?v=YLhUXfKGt-Y
  > -Sounds quite good for freeware!
  >
  > Since OpenBVE is open-source, we might be able to ask the developers to 
  > add sounds to actions (brakes release, brakes applied, etc)
  > and indicators for variables (speed, block speed limit, next block speed, 
  > signal status, etc etc)
  > I've used an old program, "FS2002FA", to issue voice commands to the sim, 
  > and it seems to work great. "Increase throttle", "Emergency brake", and so 
  > on.
  >
  > I'll try to make an audio demo next week after my hellish gov't final is 
  > done.
  >
  > Let's hope this can be made a reality!
  >
  > Cheers,
  > ---
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