yeah its sertainly better than spursim. at least we will see better improvements from the current state. spursim is not exactly going anywhere. At 07:54 p.m. 15/08/2009, you wrote: >that's a bit discurreging. though you'll have to admit it's better than spoor >sim, lol. > >----- Original Message ----- From: "william lomas" ><[email protected]> >To: "Gamers Discussion list" <[email protected]> >Sent: Saturday, August 15, 2009 7:52 AM >Subject: Re: [Audyssey] New accessible train simulator in development > > >>this sounds boring to be honest lol >> >>On 15 Aug 2009, at 05:32, tim kilgore wrote: >> >>>Can we check out this cool-sounding sim yet? >>> >>>Tim >>>----- Original Message ----- From: "Valiant8086" <[email protected] >>>> >>>To: "Gamers Discussion list" <[email protected]> >>>Sent: Friday, August 14, 2009 1:21 AM >>>Subject: Re: [Audyssey] New accessible train simulator in development >>> >>> >>>>The .ini track loading system is working now. Nothing is set in stone so >>>>this might be different later. At the moment ctrl+o will pop up the list >>>>box of tracks that are found in the tracks folder that can be selected. >>>>when on a track doing stuff, ctrl+s will save the current state of things >>>>so that one can close the train and then run the program again and find >>>>they're right where they were doing exactly what they were doing when they >>>>hit ctrl+s. So you can be going 85 miles per hour and press ctrl+s, close >>>>the train, open it again and you're going 85 miles per hour, traveling >>>>right where you were when you saved. Orriginally, it saved when you closed >>>>the train but it looks like not everyone is going to want it to work that >>>>way so at the moment saving is an option. the info is saved in an .ini >>>>file called train.ini. that file can be deleted to cause the train to pop >>>>up the dialogue as soon as you open the train for you to select a track. >>>>This should allow us to j ust delete that .ini file when we distribute and everyone who tries it out will get generic behavior. >>>> >>>>harun mentioned the speed limit system we were thinking about. Basically >>>>you use two objects that are pretty much just going to be signs. One will >>>>set the speed limit and the other will remove it so you can get up a good >>>>head of steam again. >>>> >>>>When pulling up to a station it's hard, both in reality and in this >>>>simulator to stop when you want to. You'll pass the station or stop too >>>>soon, or find you're about a quarter of a mile from it but going too >>>>slowly to be there any time inside of a decade. You get old waiting on it >>>>and speed things up a bit, only to go zooming past the station before >>>>you're aware of the fact. So we put in a beep that only plays if you're >>>>moving under 5 miles per hour. The beep indicates when you're within >>>>0.0001 miles of what ever object you happen to be that close to. for a >>>>station this allows you to stop pretty darned close to where you want. >>>>You listen for that beep. You hear it and you hold down the letter k until >>>>the train comes to a hault. the beep only plays if you're moving and at a >>>>rate of under 5 miles per hour. So if you're zooming along you don't have >>>>to worry about that beep getting in the way of sound effects. >>>> >>>>----- Original Message ----- From: Valiant8086 >>>>To: Gamers Discussion list >>>>Sent: Wednesday, August 12, 2009 9:01 PM >>>>Subject: [Audyssey] New accessible train simulator in development >>>> >>>> >>>>Sorry if you guys get this twice. >>>>The .ini track loading system is in, but is still broken a bit and needs >>>>some serious work to get it to actually work like it's supposed to. It >>>>would appear, at least for now, that using .ini files doesn't slow the >>>>main loop down enough to bother with. this is good. At the moment we have >>>>an every day list box that popps up when you go to pick a track. The >>>>tracks are listed in there and the file extention is on the end, ini. >>>>Don't know if we should remove the extention from the list or not. You >>>>select the track you want and then tab to the ok button and press that. >>>> >>>>Right now all of the game except that is self voicing, though we considered >>>>using the API for the screen reader if a compatible one happened to be >>>>running to speak stuff instead of SAPI. We aren't using any key commands >>>>yet that a screen reader could conflict with, but when key echo is on it's >>>>kind of bothersome as you hold down a button, like the letter i, to >>>>accelerate and the screen reader keeps saying the letter over and over >>>>again. I know a way to make the track select list box speak with SAPI if >>>>necessary. Don't know if the ok button could be spoken or not. We're using >>>>all SAPI for now and probably going to keep using a synthesizer of some >>>>sort since things are going to be so generic. When we have object names >>>>and such loading from a .ini file that anyone can create with any name >>>>they can think of, audio voiceovers won't work for reading names of those >>>>objects and all that good stuff. I wouldn't mind using the dll version of >>>>ESpeak to tell the trooth. Right n ow the train sim is >>>> portable. We're going to keep it that way if we can. There is no >>>> installer. You just download it, unzip it and run the train.exe file. >>>>--- >>>>Gamers mailing list __ [email protected] >>>>If you want to leave the list, send E-mail to >>>>[email protected] . >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/[email protected]. >>>>If you have any questions or concerns regarding the management of the list, >>>>please send E-mail to [email protected]. >>>> >>>> >>>>--- >>>>avast! Antivirus: Inbound message clean. >>>>Virus Database (VPS): 090812-0, 08/12/2009 >>>>Tested on: 8/12/2009 9:04:13 PM >>>>avast! - copyright (c) 1988-2009 ALWIL Software. >>>>http://www.avast.com >>>> >>>> >>>>--- >>>>Gamers mailing list __ [email protected] >>>>If you want to leave the list, send E-mail to >>>>[email protected] . >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/[email protected]. >>>>If you have any questions or concerns regarding the management of the list, >>>>please send E-mail to [email protected]. >>> >>> >>>--- >>>Gamers mailing list __ [email protected] >>>If you want to leave the list, send E-mail to >>>[email protected] . >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[email protected]. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
