Hi Thomas,
This is a great new demo to try!
I've played it a dozen times and got killed in all twelve.
I finely figured you need to be 0 distance from the fire before jumping over it. I have to creep up and check my view with each step to reach 0 distance.
I did find one new room that had a key.
Once I did luck out in getting a new clip of machine gun shells just when I ran out of ammo.
Some suggestions.
It would be great if the keys had numbers so you knew which door they went to.
Of course the doors would have to be numbered too in the view.
The only think I didn't find in the sound descriptions was the wood staircase.
If I hadn't played the game before, I would have thought it was a
trap door.

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