I'd say burned out isn't the word for it. I've been working on Mysteries
of the Ancients for going on a year with no clear direction. I've been
getting suggestions from people who wanted a more classic game, like
Montezuma's Revenge, and then I've got all these gamers who grew up with
FPS games and so on that want more modern features. As a result I really
have no idea what they really want any more, and I don't think they do
either. Weather they knew it or not the game has gotten so close to an
FPS game already it is easier to just make one than it would be to go
back and make a classic side-scroller. To make a side-scroller, a
classic one, I would basically have to start over from scratch.
Bryan Peterson wrote:
Personally, while I do like the idea of more side scrollers in the AG
market I like the direction MOTA has taken so far. If keeping that
means converting it to an FPS I personally would say go for that. The
way I see it it's everybody's fault for requesting all these non-80s
feature additions so they should have to live with the consequences.
Someone else can develop their classic 80s style side scroller at a
later time since I daresay you've become more than a little burnt out
on the genre yourself.
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